+// $Id$
+//
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#ifndef __LEVELTIME_H__
#define __LEVELTIME_H__
+#include <memory>
#include "game_object.hpp"
#include "timer.hpp"
#include "lisp/lisp.hpp"
+#include "video/surface.hpp"
+#include "script_interface.hpp"
-class LevelTime : public GameObject
+class LevelTime : public GameObject, public ScriptInterface
{
public:
LevelTime(const lisp::Lisp& reader);
- virtual ~LevelTime();
+
+ virtual void expose(HSQUIRRELVM vm, SQInteger table_idx);
+ virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx);
void update(float elapsed_time);
void draw(DrawingContext& context);
+ /**
+ * @name Scriptable Methods
+ * @{
+ */
+
+ /**
+ * Resumes the countdown
+ */
+ void start();
+
+ /**
+ * Pauses the countdown
+ */
+ void stop();
+
+ /**
+ * Returns the number of seconds left on the clock
+ */
+ float get_time();
+
+ /**
+ * Changes the number of seconds left on the clock
+ */
+ void set_time(float time_left);
+
+ /**
+ * @}
+ */
+
private:
- Timer time_left;
+ std::auto_ptr<Surface> time_surface;
+ bool running;
+ float time_left;
};
#endif
-