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New GameObject SpriteParticle
[supertux.git]
/
src
/
object
/
level_time.cpp
diff --git
a/src/object/level_time.cpp
b/src/object/level_time.cpp
index
299e3a6
..
0b7f09c
100644
(file)
--- a/
src/object/level_time.cpp
+++ b/
src/object/level_time.cpp
@@
-61,7
+61,7
@@
void
LevelTime::update(float )
{
if(time_left.check()) {
- Sector::current()->player->kill(
Player::KILL
);
+ Sector::current()->player->kill(
false
);
}
}