#include "sprite/sprite.hpp"
InvisibleWall::InvisibleWall(const lisp::Lisp& lisp)
- : MovingSprite(lisp, "images/objects/invisible/invisible.sprite", LAYER_TILES, COLGROUP_STATIC), width(32), height(32)
+ : MovingSprite(lisp, "images/objects/invisible/invisible.sprite", LAYER_TILES, COLGROUP_STATIC), width(32), height(32)
{
- lisp.get("width", width);
- lisp.get("height", height);
- bbox.set_size(width, height);
+ lisp.get("width", width);
+ lisp.get("height", height);
+ bbox.set_size(width, height);
}
HitResponse