Made trampolines less likely to interfere with level design:
[supertux.git] / src / object / invisible_block.hpp
index bada73c..5607302 100644 (file)
@@ -28,6 +28,7 @@ public:
   InvisibleBlock(const Vector& pos);
 
   virtual void draw(DrawingContext& context);
+  virtual HitResponse collision(GameObject& other, const CollisionHit& hit);
 
 protected:
   virtual void hit(Player& player);