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Addded property to Worldmap Spawnpoint to let Tux automatically start walking (or...
[supertux.git]
/
src
/
object
/
invisible_block.cpp
diff --git
a/src/object/invisible_block.cpp
b/src/object/invisible_block.cpp
index
73ccf56
..
045e319
100644
(file)
--- a/
src/object/invisible_block.cpp
+++ b/
src/object/invisible_block.cpp
@@
-69,7
+69,6
@@
InvisibleBlock::hit(Player& )
sprite->set_action("empty");
start_bounce();
- flags |= FLAG_SOLID;
set_group(COLGROUP_STATIC);
visible = true;
}