#define __INFOBLOCK_H__
#include "block.hpp"
-#include "object/ambient_sound.hpp"
+//#include "object/ambient_sound.hpp"
class InfoBlock : public Block
{
protected:
virtual void hit(Player& player);
std::string message;
- AmbientSound* ringing;
- bool stopped;
+ //AmbientSound* ringing;
+ //bool stopped;
};
#endif