//bool stopped;
float shown_pct; /**< Value in the range of 0..1, depending on how much of the infobox is currently shown */
float dest_pct; /**< With each call to update(), shown_pct will slowly transition to this value */
- std::auto_ptr<InfoBox> infoBox;
Player* get_nearest_player();
+
+ std::vector<InfoBoxLine*> lines; /**< lines of text (or images) to display */
+ float lines_height;
};
#endif