+// $Id$
+//
+// SuperTux
+// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+
#include <config.h>
-#include "infoblock.h"
-#include "gameloop.h"
-#include "resources.h"
-#include "special/sprite_manager.h"
-#include "object_factory.h"
-#include "lisp/lisp.h"
+#include "infoblock.hpp"
+#include "game_session.hpp"
+#include "resources.hpp"
+#include "sprite/sprite_manager.hpp"
+#include "object_factory.hpp"
+#include "lisp/lisp.hpp"
+#include "sector.hpp"
+#include "msg.hpp"
InfoBlock::InfoBlock(const lisp::Lisp& lisp)
- : Block(sprite_manager->create("bonusblock"))
+ : Block(sprite_manager->create("images/objects/bonus_block/infoblock.sprite"))
{
Vector pos;
lisp.get("x", pos.x);
bbox.set_pos(pos);
if(!lisp.get("message", message)) {
- std::cerr << "No message in InfoBlock!\n";
+ msg_warning("No message in InfoBlock");
}
+ stopped = false;
+ ringing = new AmbientSound(get_pos(), 0.5, 300, 1, "sounds/phone.wav");
+ Sector::current()->add_object(ringing);
}
InfoBlock::~InfoBlock()
void
InfoBlock::hit(Player& )
{
- GameSession::current()->display_info_box(message);
start_bounce();
+ if (!stopped) {
+ ringing->remove_me();
+ stopped = true;
+ }
+ GameSession::current()->display_info_box(message);
}
IMPLEMENT_FACTORY(InfoBlock, "infoblock")