fix shrinking
[supertux.git] / src / object / infoblock.cpp
index 931ff34..df6d7ee 100644 (file)
 #include "object_factory.hpp"
 #include "lisp/lisp.hpp"
 #include "sector.hpp"
+#include "msg.hpp"
 
 InfoBlock::InfoBlock(const lisp::Lisp& lisp)
-  : Block(sprite_manager->create("infoblock"))
+  : Block(sprite_manager->create("images/objects/bonus_block/infoblock.sprite"))
 {
   Vector pos;
   lisp.get("x", pos.x);
@@ -37,10 +38,10 @@ InfoBlock::InfoBlock(const lisp::Lisp& lisp)
   bbox.set_pos(pos);
 
   if(!lisp.get("message", message)) {
-    std::cerr << "No message in InfoBlock!\n";
+    msg_warning("No message in InfoBlock");
   }
   stopped = false;
-  ringing = new AmbientSound(get_pos(), 0.5, 300, 1, "phone");
+  ringing = new AmbientSound(get_pos(), 0.5, 300, 1, "sounds/phone.wav");
   Sector::current()->add_object(ringing);  
 }
 
@@ -51,12 +52,12 @@ InfoBlock::~InfoBlock()
 void
 InfoBlock::hit(Player& )
 {
-  GameSession::current()->display_info_box(message);
   start_bounce();
   if (!stopped) {
     ringing->remove_me();
     stopped = true;
   }
+  GameSession::current()->display_info_box(message);
 }
 
 IMPLEMENT_FACTORY(InfoBlock, "infoblock")