// $Id$
-//
+//
// SuperTux
-// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <config.h>
#include "object_factory.hpp"
#include "lisp/lisp.hpp"
#include "sector.hpp"
-#include "msg.hpp"
+#include "log.hpp"
InfoBlock::InfoBlock(const lisp::Lisp& lisp)
: Block(sprite_manager->create("images/objects/bonus_block/infoblock.sprite"))
bbox.set_pos(pos);
if(!lisp.get("message", message)) {
- msg_warning << "No message in InfoBlock" << std::endl;
+ log_warning << "No message in InfoBlock" << std::endl;
}
//stopped = false;
//ringing = new AmbientSound(get_pos(), 0.5, 300, 1, "sounds/phone.wav");
- //Sector::current()->add_object(ringing);
+ //Sector::current()->add_object(ringing);
}
InfoBlock::~InfoBlock()