#include <config.h>
#include <math.h>
-#include "growup.h"
-#include "resources.h"
-#include "camera.h"
-#include "sector.h"
-#include "player.h"
-#include "audio/sound_manager.h"
-#include "sprite/sprite_manager.h"
+#include "growup.hpp"
+#include "resources.hpp"
+#include "camera.hpp"
+#include "sector.hpp"
+#include "player.hpp"
+#include "audio/sound_manager.hpp"
+#include "sprite/sprite_manager.hpp"
GrowUp::GrowUp()
{
sprite = sprite_manager->create("egg");
physic.enable_gravity(true);
physic.set_velocity_x(100);
+ set_group(COLGROUP_MOVING);
}
GrowUp::~GrowUp()