- Implemented a scripted object that can be placed in a level and whose name is
[supertux.git] / src / object / gameobjs.cpp
index 7f1a79f..e863be3 100644 (file)
 #include <iostream>
 #include <cmath>
 
-#include "app/globals.h"
 #include "tile.h"
 #include "tile_manager.h"
-#include "gameloop.h"
+#include "game_session.h"
 #include "gameobjs.h"
-#include "special/sprite_manager.h"
+#include "sprite/sprite_manager.h"
 #include "resources.h"
 #include "sector.h"
 #include "tilemap.h"
 #include "video/drawing_context.h"
 #include "camera.h"
+#include "main.h"
 
 BouncyCoin::BouncyCoin(const Vector& pos)
   : position(pos)