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New Path based on time intervals; see levels/test/platform.stl
[supertux.git]
/
src
/
object
/
gameobjs.cpp
diff --git
a/src/object/gameobjs.cpp
b/src/object/gameobjs.cpp
index
3ea669e
..
7e4a983
100644
(file)
--- a/
src/object/gameobjs.cpp
+++ b/
src/object/gameobjs.cpp
@@
-41,7
+41,7
@@
BouncyCoin::BouncyCoin(const Vector& pos)
: position(pos)
{
timer.start(.3);
- sprite = sprite_manager->create("
coin
");
+ sprite = sprite_manager->create("
images/objects/coin/coin.sprite
");
sprite->set_action("still");
}