bbox.set_size(32, 32);
if(_type == FIREFLOWER)
- sprite = sprite_manager->create("fireflower");
+ sprite = sprite_manager->create("images/powerups/fireflower/fireflower.sprite");
else
- sprite = sprite_manager->create("iceflower");
+ sprite = sprite_manager->create("images/powerups/iceflower/iceflower.sprite");
+
+ set_group(COLGROUP_TOUCHABLE);
}
Flower::~Flower()