#include "object/floating_image.hpp"
#include "sprite/sprite.hpp"
#include "sprite/sprite_manager.hpp"
-#include "supertux/main.hpp"
+#include "supertux/globals.hpp"
FloatingImage::FloatingImage(const std::string& spritefile) :
+ sprite(),
layer(LAYER_FOREGROUND1 + 1),
visible(false),
anchor(ANCHOR_MIDDLE),
+ pos(),
fading(0),
fadetime(0)
{