added a powerup object that can be placed in levels and represent various powerups...
[supertux.git] / src / object / fireworks.h
index adf3c5f..7afd200 100644 (file)
@@ -31,11 +31,11 @@ public:
   Fireworks();
   ~Fireworks();
     
-  virtual void action(float elapsed_time);
+  virtual void update(float elapsed_time);
   virtual void draw(DrawingContext& context);
 
 private:
-  Timer2 timer;
+  Timer timer;
 };
 
 #endif