// 02111-1307, USA.
#include <config.h>
-#include "fireworks.h"
-#include "resources.h"
-#include "sector.h"
-#include "camera.h"
-#include "gameobjs.h"
-#include "main.h"
-#include "video/drawing_context.h"
-#include "audio/sound_manager.h"
+#include "fireworks.hpp"
+#include "resources.hpp"
+#include "sector.hpp"
+#include "camera.hpp"
+#include "gameobjs.hpp"
+#include "main.hpp"
+#include "video/drawing_context.hpp"
+#include "audio/sound_manager.hpp"
Fireworks::Fireworks()
{
sector->add_object(new Particles(pos, 0, 360, Vector(140, 140),
Vector(0, 0), 45, Color(red, green, 0), 3, 1.3,
LAYER_FOREGROUND1+1));
- sound_manager->play("fireworks");
+ sound_manager->play("sounds/fireworks.wav");
timer.start(((float) rand() / RAND_MAX) + .5);
}
}