// $Id$
-//
+//
// SuperTux
-// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#include <config.h>
#include "coin.hpp"
#include "gameobjs.hpp"
#include "statistics.hpp"
#include "object_factory.hpp"
+#include "level.hpp"
Coin::Coin(const Vector& pos)
{
{
Sector::current()->player->get_status()->add_coins(1);
Sector::current()->add_object(new BouncyCoin(get_pos()));
- global_stats.add_points(COINS_COLLECTED_STAT, 1);
+ Sector::current()->get_level()->stats.coins++;
remove_me();
}