#include "sector.h"
#include "scene.h"
#include "gameobjs.h"
+#include "statistics.h"
Coin::Coin(const Vector& pos)
{
{
Sector::current()->player->get_status().incCoins();
Sector::current()->add_object(new BouncyCoin(get_pos()));
+ global_stats.add_points(COINS_COLLECTED_STAT, 1);
remove_me();
}