#include "gameloop.h"
#include "app/globals.h"
#include "sector.h"
+#include "object_factory.h"
using namespace SuperTux;
do_backscrolling = true;
reader.get("backscrolling", do_backscrolling);
} else if(modename == "autoscroll") {
+ printf("autoscroll.\n");
mode = AUTOSCROLL;
const lisp::Lisp* path_lisp = reader.get_lisp("path");
keep_in_bounds();
}
+