// $Id$
-//
+//
// SuperTux
-// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#include <config.h>
#include "block.hpp"
bbox.set_size(32, 32.1);
set_group(COLGROUP_STATIC);
flags |= FLAG_SOLID;
+ sound_manager->preload("sounds/upgrade.wav");
+ sound_manager->preload("sounds/brick.wav");
}
Block::~Block()
void
BonusBlock::try_open()
{
- if(sprite->get_action_name() == "empty") {
+ if(sprite->get_action() == "empty") {
sound_manager->play("sounds/brick.wav");
return;
}
void
Brick::hit(Player& )
{
- if(sprite->get_action_name() == "empty")
+ if(sprite->get_action() == "empty")
return;
try_break(true);
void
Brick::try_break(bool playerhit)
{
- if(sprite->get_action_name() == "empty")
+ if(sprite->get_action() == "empty")
return;
sound_manager->play("sounds/brick.wav");