bkgd_top_color.push_back(gradient_top.red);
bkgd_top_color.push_back(gradient_top.green);
bkgd_top_color.push_back(gradient_top.blue);
- bkgd_bottom_color.push_back(gradient_top.red);
- bkgd_bottom_color.push_back(gradient_top.green);
- bkgd_bottom_color.push_back(gradient_top.blue);
+ bkgd_bottom_color.push_back(gradient_bottom.red);
+ bkgd_bottom_color.push_back(gradient_bottom.green);
+ bkgd_bottom_color.push_back(gradient_bottom.blue);
writer.write_float_vector("top_color", bkgd_top_color);
writer.write_float_vector("bottom_color", bkgd_bottom_color);
}
this->speed = speed;
delete image;
- image = new Surface("images/background/" + name);
+ image = new Surface(name);
}
void
type = GRADIENT;
gradient_top = top;
gradient_bottom = bottom;
+
+ if (gradient_top.red > 1.0 || gradient_top.green > 1.0
+ || gradient_top.blue > 1.0 || gradient_top.alpha > 1.0)
+ std::cerr << "Warning: top gradient color has values above 1.0." << std::endl;
+ if (gradient_bottom.red > 1.0 || gradient_bottom.green > 1.0
+ || gradient_bottom.blue > 1.0 || gradient_bottom.alpha > 1.0)
+ std::cerr << "Warning: bottom gradient color has values above 1.0." << std::endl;
delete image;
image = NULL;