#define SUPERTUX_MENU_H
#include <SDL.h>
+#include <vector>
#include "texture.h"
#include "timer.h"
#include "type.h"
int pos_x;
int pos_y;
- int num_items;
Menu* last_menu;
int width();
int height();
Timer effect;
int arrange_left;
int active_item;
- MenuItem* item;
+ std::vector<MenuItem> item;
static void set_current(Menu* pmenu);