int menu_change;
#define MENU_MAIN_ITEM_MAX 3
-#define MENU_OPTIONS_ITEM_MAX 4
+#define MENU_GAME_ITEM_MAX 4
+#define MENU_OPTIONS_ITEM_MAX 3
+#define MENU_LEVELEDITOR_ITEM_MAX 4
/* Action done on the menu */
enum {
/* Menus */
enum {
MENU_MAIN,
- MENU_OPTIONS
+ MENU_GAME,
+ MENU_OPTIONS,
+ MENU_LEVELEDITOR,
+ MENU_HIGHSCORE
};
+/* input implementation variables */
+int delete_character;
+char input_string[62];
+
/* Initialize the menu variables */
void initmenu(void);
int drawmenu(void);
/* Check for a menu event */
-void menu_event(SDLKey key);
+void menu_event(SDL_keysym* keysym);
#endif /*SUPERTUX_MENU_H*/