enum WorldMapMenuIDs {
MNID_RETURNWORLDMAP,
- MNID_SAVEGAME,
MNID_QUITWORLDMAP
};
MNID_SUBSETSETTINGS,
MNID_QUITLEVELEDITOR
};
+
+enum LevelEditorSubsetSettingsIDs {
+ MNID_SUBSETTITLE,
+ MNID_SUBSETDESCRIPTION,
+ MNID_SUBSETSAVECHANGES
+ };
+
+enum LevelEditorSubsetNewIDs {
+ MNID_SUBSETNAME,
+ MNID_CREATESUBSET
+};
enum LevelEditorSettingsMenuIDs {
+ MNID_NAME,
+ MNID_AUTHOR,
+ MNID_SONG,
+ MNID_BGIMG,
+ MNID_PARTICLE,
+ MNID_LENGTH,
+ MNID_HEIGHT,
+ MNID_TIME,
+ MNID_GRAVITY,
+ MNID_BGSPEED,
+ MNID_TopRed,
+ MNID_TopGreen,
+ MNID_TopBlue,
+ MNID_BottomRed,
+ MNID_BottomGreen,
+ MNID_BottomBlue,
MNID_APPLY
};
-bool confirm_dialog(char *text);
+bool confirm_dialog(std::string text);
/* Kinds of menu items */
enum MenuItemKind {