#include "high_scores.h"
/* (global) menu variables */
-MenuAction menuaction;
+MenuAction menuaction = MENU_ACTION_NONE;
bool show_menu;
bool menu_change;
texture_type checkbox, checkbox_checked, back, arrow_left, arrow_right;
Menu* highscore_menu = 0;
Menu* load_game_menu = 0;
Menu* save_game_menu = 0;
+Menu* contrib_menu = 0;
Menu* current_menu = 0;
if(tmp->last_menu != pmenu)
current_menu->last_menu = tmp;
- timer_start(&pmenu->effect, 500);
+ pmenu->effect.start(500);
}
}
/* Return a pointer to a new menu item */
-menu_item_type* menu_item_create(MenuItemKind kind, char *text, int init_toggle, Menu* target_menu)
+MenuItem*
+MenuItem::create(MenuItemKind kind_, char *text_, int init_toggle_, Menu* target_menu_)
{
- menu_item_type *pnew_item = (menu_item_type*) malloc(sizeof(menu_item_type));
- pnew_item->kind = kind;
- pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text) + 1));
- strcpy(pnew_item->text,text);
- if(kind == MN_TOGGLE)
- pnew_item->toggled = init_toggle;
+ MenuItem *pnew_item = new MenuItem;
+
+ pnew_item->kind = kind_;
+ pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text_) + 1));
+ strcpy(pnew_item->text, text_);
+
+ if(kind_ == MN_TOGGLE)
+ pnew_item->toggled = init_toggle_;
else
pnew_item->toggled = false;
- pnew_item->target_menu = target_menu;
+
+ pnew_item->target_menu = target_menu_;
pnew_item->input = (char*) malloc(sizeof(char));
pnew_item->input[0] = '\0';
- if(kind == MN_STRINGSELECT)
+
+ if(kind_ == MN_STRINGSELECT)
{
pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
string_list_init(pnew_item->list);
return pnew_item;
}
-void menu_item_change_text(menu_item_type* pmenu_item,const char *text)
+void
+MenuItem::change_text(const char *text_)
{
- if(text)
+ if (text_)
{
- free(pmenu_item->text);
- pmenu_item->text = (char*) malloc(sizeof(char )*(strlen(text)+1));
- strcpy(pmenu_item->text,text);
+ free(text);
+ text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
+ strcpy(text, text_);
}
}
-void menu_item_change_input(menu_item_type* pmenu_item,const char *text)
+
+void
+MenuItem::change_input(const char *text_)
{
if(text)
{
- free(pmenu_item->input);
- pmenu_item->input = (char*) malloc(sizeof(char )*(strlen(text)+1));
- strcpy(pmenu_item->input,text);
+ free(input);
+ input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
+ strcpy(input, text_);
}
}
/* Free a menu and all its items */
Menu::~Menu()
{
- if(num_items != 0 && item != NULL)
+ if(item.size() != 0)
{
- for(int i = 0; i < num_items; ++i)
+ for(unsigned int i = 0; i < item.size(); ++i)
{
free(item[i].text);
free(item[i].input);
string_list_free(item[i].list);
}
- free(item);
}
}
{
pos_x = screen->w/2;
pos_y = screen->h/2;
+ last_menu = 0;
arrange_left = 0;
- num_items = 0;
active_item = 0;
- item = NULL;
- timer_init(&effect,false);
+ last_menu = 0;
+ effect.init(false);
+}
+
+void Menu::set_pos(int x, int y, float rw, float rh)
+{
+ pos_x = x + (int)((float)width() * rw);
+ pos_y = y + (int)((float)height() * rh);
}
void
-Menu::additem(MenuItemKind kind, char *text, int toggle, Menu* menu)
+Menu::additem(MenuItemKind kind_, char *text_, int toggle_, Menu* menu_)
{
- additem(menu_item_create(kind, text, toggle, menu));
+ additem(MenuItem::create(kind_, text_, toggle_, menu_));
}
/* Add an item to a menu */
void
-Menu::additem(menu_item_type* pmenu_item)
+Menu::additem(MenuItem* pmenu_item)
{
- ++num_items;
- item = (menu_item_type*)realloc(item, sizeof(menu_item_type) * num_items);
- memcpy(&item[num_items-1],pmenu_item,sizeof(menu_item_type));
- free(pmenu_item);
+ item.push_back(*pmenu_item);
+ delete pmenu_item;
}
/* Process actions done on the menu */
void
Menu::action()
{
- if(num_items != 0 && item != NULL)
+ if(item.size() != 0)
{
switch(menuaction)
{
if (active_item > 0)
--active_item;
else
- active_item = num_items-1;
+ active_item = int(item.size())-1;
break;
case MENU_ACTION_DOWN:
- if(active_item < num_items-1)
+ if(active_item < int(item.size())-1)
++active_item;
else
active_item = 0;
item[active_item].list->active_item = item[active_item].list->num_items-1;
}
break;
+
case MENU_ACTION_RIGHT:
if(item[active_item].kind == MN_STRINGSELECT
&& item[active_item].list->num_items != 0)
}
}
- menu_item_type& new_item = item[active_item];
+ MenuItem& new_item = item[active_item];
if(new_item.kind == MN_DEACTIVE
|| new_item.kind == MN_LABEL
|| new_item.kind == MN_HL)
if(menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
menuaction = MENU_ACTION_DOWN;
- if(num_items > 1)
+ if(item.size() > 1)
action();
}
}
-/* Check, if the value of the active menu item has changed. */
int
Menu::check()
{
- if(num_items != 0 && item != NULL)
+ if (item.size() != 0)
{
if((item[active_item].kind == MN_ACTION
|| item[active_item].kind == MN_TEXTFIELD
int menu_width,
int menu_height)
{
- int font_width = 16;
-
- const menu_item_type& pitem = item[index];
+ const MenuItem& pitem = item[index];
+ int font_width = 16;
int effect_offset = 0;
{
int effect_time = 0;
- if(timer_check(&effect))
- effect_time = timer_get_left(&effect) / 4;
+ if(effect.check())
+ effect_time = effect.get_left() / 4;
effect_offset = (index % 2) ? effect_time : -effect_time;
}
/* Draw a horizontal line with a little 3d effect */
fillrect(x, y + 6,
menu_width, 4,
- 210,50,50,225);
+ 150,200,255,225);
fillrect(x, y + 6,
menu_width, 2,
- 0,0,0,255);
+ 255,255,255,255);
break;
}
case MN_LABEL:
}
}
-/* Draw the current menu. */
-void
-Menu::draw()
+int Menu::width()
{
- int menu_height;
- int menu_width;
-
/* The width of the menu has to be more than the width of the text
with the most characters */
- menu_width = 0;
- for(int i = 0; i < num_items; ++i)
+ int menu_width = 0;
+ for(unsigned int i = 0; i < item.size(); ++i)
{
int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
if( w > menu_width )
}
}
- menu_width = menu_width * 16 + 48;
- menu_height = (num_items) * 24;
+ return (menu_width * 16 + 24);
+}
+
+int Menu::height()
+{
+ return item.size() * 24;
+}
+
+/* Draw the current menu. */
+void
+Menu::draw()
+{
+ int menu_height = height();
+ int menu_width = width();
/* Draw a transparent background */
fillrect(pos_x - menu_width/2,
- pos_y - 24*num_items/2,
- menu_width,menu_height,150,150,150,100);
+ pos_y - 24*item.size()/2 - 10,
+ menu_width,menu_height + 20,
+ 150,180,200,125);
- for(int i = 0; i < num_items; ++i)
+ for(unsigned int i = 0; i < item.size(); ++i)
{
draw_item(i, menu_width, menu_height);
}
}
/* Check for menu event */
-void menu_event(SDL_Event& event)
+void
+Menu::event(SDL_Event& event)
{
SDLKey key;
switch(event.type)
{
- case SDL_KEYDOWN:
+ case SDL_KEYDOWN:
key = event.key.keysym.sym;
SDLMod keymod;
char ch[2];
keymod = SDL_GetModState();
+ int x,y;
/* If the current unicode character is an ASCII character,
assign it to ch. */
menu_change = true;
break;
case SDLK_SPACE:
- if(current_menu->item[current_menu->active_item].kind == MN_TEXTFIELD)
+ if(item[active_item].kind == MN_TEXTFIELD)
{
menuaction = MENU_ACTION_INPUT;
menu_change = true;
case SDL_JOYBUTTONDOWN:
menuaction = MENU_ACTION_HIT;
break;
+ case SDL_MOUSEBUTTONDOWN:
+ x = event.motion.x;
+ y = event.motion.y;
+ if(x > pos_x - width()/2 &&
+ x < pos_x + width()/2 &&
+ y > pos_y - height()/2 &&
+ y < pos_y + height()/2)
+ {
+ menuaction = MENU_ACTION_HIT;
+ }
+ break;
+ case SDL_MOUSEMOTION:
+ x = event.motion.x;
+ y = event.motion.y;
+ if(x > pos_x - width()/2 &&
+ x < pos_x + width()/2 &&
+ y > pos_y - height()/2 &&
+ y < pos_y + height()/2)
+ {
+ active_item = (y - (pos_y - height()/2)) / 24;
+ menu_change = true;
+ mouse_cursor->set_state(MC_LINK);
+ }
+ else
+ {
+ mouse_cursor->set_state(MC_NORMAL);
+ }
+ break;
default:
break;
}
- /* FIXME: NO JOYSTICK SUPPORT */
- /*#ifdef JOY_YES
- else if (event.type == SDL_JOYBUTTONDOWN)
- {
- Joystick button: Continue:
-
- done = 1;
- }
- #endif*/
}