#include <stdlib.h>
#include <stdio.h>
#include <string.h>
+#include <assert.h>
#include "defines.h"
#include "globals.h"
/* Return a pointer to a new menu item */
MenuItem*
-MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_, int* int_p_)
+MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_, int id, int* int_p_)
{
MenuItem *pnew_item = new MenuItem;
else
pnew_item->list = NULL;
+ pnew_item->id = id;
pnew_item->int_p = int_p_;
return pnew_item;
/* Set ControlField a key */
void Menu::get_controlfield_key_into_input(MenuItem *item)
{
-switch(*item->int_p)
+ switch(*item->int_p)
{
case SDLK_UP:
- strcpy(item->input, "Up cursor");
+ item->change_input("Up cursor");
break;
case SDLK_DOWN:
- strcpy(item->input, "Down cursor");
+ item->change_input("Down cursor");
break;
case SDLK_LEFT:
- strcpy(item->input, "Left cursor");
+ item->change_input("Left cursor");
break;
case SDLK_RIGHT:
- strcpy(item->input, "Right cursor");
+ item->change_input("Right cursor");
break;
case SDLK_RETURN:
- strcpy(item->input, "Return");
+ item->change_input("Return");
break;
case SDLK_SPACE:
- strcpy(item->input, "Space");
+ item->change_input("Space");
break;
case SDLK_RSHIFT:
- strcpy(item->input, "Right Shift");
+ item->change_input("Right Shift");
break;
case SDLK_LSHIFT:
- strcpy(item->input, "Left Shift");
+ item->change_input("Left Shift");
break;
case SDLK_RCTRL:
- strcpy(item->input, "Right Control");
+ item->change_input("Right Control");
break;
case SDLK_LCTRL:
- strcpy(item->input, "Left Control");
+ item->change_input("Left Control");
break;
case SDLK_RALT:
- strcpy(item->input, "Right Alt");
+ item->change_input("Right Alt");
break;
case SDLK_LALT:
- strcpy(item->input, "Left Alt");
+ item->change_input("Left Alt");
break;
default:
- strcpy(item->input, (char*)item->int_p);
+ {
+ char tmp[64];
+ snprintf(tmp, 64, "%d", *item->int_p);
+ item->change_input(tmp);
+ }
break;
}
}
pos_x = screen->w/2;
pos_y = screen->h/2;
- has_backitem = false;
arrange_left = 0;
active_item = 0;
effect.init(false);
}
void
-Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_, int* int_p)
+Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_, int id, int* int_p)
{
- if(kind_ == MN_BACK)
- has_backitem = true;
-
- additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_, int_p));
+ additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_, id, int_p));
}
/* Add an item to a menu */
void
Menu::additem(MenuItem* pmenu_item)
{
- if(pmenu_item->kind == MN_BACK)
- has_backitem = true;
-
item.push_back(*pmenu_item);
delete pmenu_item;
}
int
Menu::check()
{
- return hit_item;
- /*
- if (item.size() != 0)
- {
- if((item[active_item].kind == MN_ACTION
- || item[active_item].kind == MN_TEXTFIELD
- || item[active_item].kind == MN_NUMFIELD)
- && item[active_item].toggled)
- {
- item[active_item].toggled = false;
- Menu::set_current(0);
- return active_item;
- }
- else if(item[active_item].kind == MN_TOGGLE
- || item[active_item].kind == MN_GOTO)
- {
- return active_item;
- }
- else
- return -1;
- }
+ if (hit_item != -1)
+ return item[hit_item].id;
else
return -1;
- */
}
void
}
}
+MenuItem&
+Menu::get_item_by_id(int id)
+{
+ for(std::vector<MenuItem>::iterator i = item.begin(); i != item.end(); ++i) {
+ if(i->id == id)
+ return *i;
+ }
+
+ assert(false);
+ static MenuItem dummyitem;
+ return dummyitem;
+}
+
+bool
+Menu::isToggled(int id)
+{
+ return get_item_by_id(id).toggled;
+}
+
/* Check for menu event */
void
Menu::event(SDL_Event& event)