// $Id$
-//
+//
// SuperTux
// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
//
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#endif
#include <iostream>
+#include <sstream>
#include <stdlib.h>
#include <stdio.h>
-#include <string.h>
+#include <string>
+#include <assert.h>
#include "defines.h"
#include "globals.h"
#include "menu.h"
-#include "screen.h"
+#include "screen/screen.h"
+#include "screen/drawing_context.h"
#include "setup.h"
#include "sound.h"
#include "scene.h"
#include "timer.h"
#include "high_scores.h"
+#define FLICK_CURSOR_TIME 500
+
Surface* checkbox;
Surface* checkbox_checked;
Surface* back;
Menu* game_menu = 0;
Menu* worldmap_menu = 0;
Menu* options_menu = 0;
-Menu* options_controls_menu = 0;
+Menu* options_keys_menu = 0;
+Menu* options_joystick_menu = 0;
Menu* highscore_menu = 0;
Menu* load_game_menu = 0;
Menu* save_game_menu = 0;
std::vector<Menu*> Menu::last_menus;
Menu* Menu::current_ = 0;
+/* just displays a Yes/No text that can be used to confirm stuff */
+bool confirm_dialog(Surface *background, std::string text)
+{
+ //Surface* cap_screen = Surface::CaptureScreen();
+
+ Menu* dialog = new Menu;
+ dialog->additem(MN_DEACTIVE, text,0,0);
+ dialog->additem(MN_HL,"",0,0);
+ dialog->additem(MN_ACTION,"Yes",0,0,true);
+ dialog->additem(MN_ACTION,"No",0,0,false);
+ dialog->additem(MN_HL,"",0,0);
+
+ Menu::set_current(dialog);
+
+ DrawingContext context;
+
+ while(true)
+ {
+ SDL_Event event;
+
+ while (SDL_PollEvent(&event))
+ {
+ dialog->event(event);
+ }
+
+ context.draw_surface(background, Vector(0,0), LAYER_BACKGROUND0);
+
+ dialog->draw(context);
+ dialog->action();
+
+ switch (dialog->check())
+ {
+ case true:
+ //delete cap_screen;
+ Menu::set_current(0);
+ delete dialog;
+ return true;
+ break;
+ case false:
+ //delete cap_screen;
+ Menu::set_current(0);
+ delete dialog;
+ return false;
+ break;
+ default:
+ break;
+ }
+
+ mouse_cursor->draw(context);
+ context.do_drawing();
+ SDL_Delay(25);
+ }
+
+ return false;
+}
+
void
Menu::push_current(Menu* pmenu)
{
if (current_)
last_menus.push_back(current_);
-
+
current_ = pmenu;
current_->effect.start(500);
}
Menu::pop_current()
{
if (!last_menus.empty())
- {
- current_ = last_menus.back();
- current_->effect.start(500);
+ {
+ current_ = last_menus.back();
+ current_->effect.start(500);
- last_menus.pop_back();
- }
+ last_menus.pop_back();
+ }
else
- {
- current_ = 0;
- }
+ {
+ current_ = 0;
+ }
}
void
if (menu)
menu->effect.start(500);
-
+
current_ = menu;
}
/* Return a pointer to a new menu item */
MenuItem*
-MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_, int* int_p_)
+MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_, int id, int* int_p_)
{
MenuItem *pnew_item = new MenuItem;
-
+
pnew_item->kind = kind_;
pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text_) + 1));
strcpy(pnew_item->text, text_);
pnew_item->input[0] = '\0';
if(kind_ == MN_STRINGSELECT)
- {
- pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
- string_list_init(pnew_item->list);
- }
+ {
+ pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
+ string_list_init(pnew_item->list);
+ }
else
pnew_item->list = NULL;
+ pnew_item->id = id;
pnew_item->int_p = int_p_;
+ pnew_item->input_flickering = false;
+ pnew_item->input_flickering_timer.init(true);
+ pnew_item->input_flickering_timer.start(FLICK_CURSOR_TIME);
+
return pnew_item;
}
MenuItem::change_text(const char *text_)
{
if (text_)
- {
- free(text);
- text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
- strcpy(text, text_);
- }
+ {
+ free(text);
+ text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
+ strcpy(text, text_);
+ }
}
void
MenuItem::change_input(const char *text_)
{
if(text)
+ {
+ free(input);
+ input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
+ strcpy(input, text_);
+ }
+}
+
+std::string MenuItem::get_input_with_symbol(bool active_item)
+{
+ if(!active_item)
+ input_flickering = true;
+ else
+ {
+ if(input_flickering_timer.get_left() < 0)
{
- free(input);
- input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
- strcpy(input, text_);
+ if(input_flickering)
+ input_flickering = false;
+ else
+ input_flickering = true;
+ input_flickering_timer.start(FLICK_CURSOR_TIME);
}
+ }
+
+ char str[1024];
+ if(input_flickering)
+ sprintf(str,"%s_",input);
+ else
+ sprintf(str,"%s ",input);
+
+ std::string string = str;
+
+ return string;
+}
+
+/* Set ControlField for keyboard key */
+void Menu::get_controlfield_key_into_input(MenuItem *item)
+{
+ switch(*item->int_p)
+ {
+ case SDLK_UP:
+ item->change_input("Up cursor");
+ break;
+ case SDLK_DOWN:
+ item->change_input("Down cursor");
+ break;
+ case SDLK_LEFT:
+ item->change_input("Left cursor");
+ break;
+ case SDLK_RIGHT:
+ item->change_input("Right cursor");
+ break;
+ case SDLK_RETURN:
+ item->change_input("Return");
+ break;
+ case SDLK_SPACE:
+ item->change_input("Space");
+ break;
+ case SDLK_RSHIFT:
+ item->change_input("Right Shift");
+ break;
+ case SDLK_LSHIFT:
+ item->change_input("Left Shift");
+ break;
+ case SDLK_RCTRL:
+ item->change_input("Right Control");
+ break;
+ case SDLK_LCTRL:
+ item->change_input("Left Control");
+ break;
+ case SDLK_RALT:
+ item->change_input("Right Alt");
+ break;
+ case SDLK_LALT:
+ item->change_input("Left Alt");
+ break;
+ default:
+ {
+ char tmp[64];
+ snprintf(tmp, 64, "%d", *item->int_p);
+ item->change_input(tmp);
+ }
+ break;
+ }
+}
+
+/* Set ControlField for joystick button */
+void Menu::get_controlfield_js_into_input(MenuItem *item)
+{
+ std::ostringstream oss;
+ oss << "Button " << *item->int_p;
+ item->change_input(oss.str().c_str());
}
/* Free a menu and all its items */
Menu::~Menu()
{
if(item.size() != 0)
+ {
+ for(unsigned int i = 0; i < item.size(); ++i)
{
- for(unsigned int i = 0; i < item.size(); ++i)
- {
- free(item[i].text);
- free(item[i].input);
- string_list_free(item[i].list);
- }
+ free(item[i].text);
+ free(item[i].input);
+ string_list_free(item[i].list);
}
+ }
}
menuaction = MENU_ACTION_NONE;
delete_character = 0;
mn_input_char = '\0';
-
+
pos_x = screen->w/2;
pos_y = screen->h/2;
- has_backitem = false;
arrange_left = 0;
active_item = 0;
effect.init(false);
+
+ joystick_timer.init(true);
}
void Menu::set_pos(int x, int y, float rw, float rh)
}
void
-Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_, int* int_p)
+Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_, int id, int* int_p)
{
- if(kind_ == MN_BACK)
- has_backitem = true;
-
- additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_, int_p));
+ additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_, id, int_p));
}
/* Add an item to a menu */
void
Menu::additem(MenuItem* pmenu_item)
{
- if(pmenu_item->kind == MN_BACK)
- has_backitem = true;
-
item.push_back(*pmenu_item);
delete pmenu_item;
}
{
hit_item = -1;
if(item.size() != 0)
+ {
+ switch(menuaction)
{
- switch(menuaction)
+ case MENU_ACTION_UP:
+ if (active_item > 0)
+ --active_item;
+ else
+ active_item = int(item.size())-1;
+ break;
+
+ case MENU_ACTION_DOWN:
+ if(active_item < int(item.size())-1)
+ ++active_item;
+ else
+ active_item = 0;
+ break;
+
+ case MENU_ACTION_LEFT:
+ if(item[active_item].kind == MN_STRINGSELECT
+ && item[active_item].list->num_items != 0)
+ {
+ if(item[active_item].list->active_item > 0)
+ --item[active_item].list->active_item;
+ else
+ item[active_item].list->active_item = item[active_item].list->num_items-1;
+ }
+ break;
+
+ case MENU_ACTION_RIGHT:
+ if(item[active_item].kind == MN_STRINGSELECT
+ && item[active_item].list->num_items != 0)
+ {
+ if(item[active_item].list->active_item < item[active_item].list->num_items-1)
+ ++item[active_item].list->active_item;
+ else
+ item[active_item].list->active_item = 0;
+ }
+ break;
+
+ case MENU_ACTION_HIT:
+ {
+ hit_item = active_item;
+ switch (item[active_item].kind)
{
- case MENU_ACTION_UP:
- if (active_item > 0)
- --active_item;
+ case MN_GOTO:
+ if (item[active_item].target_menu != NULL)
+ Menu::push_current(item[active_item].target_menu);
else
- active_item = int(item.size())-1;
+ puts("NULLL");
break;
- case MENU_ACTION_DOWN:
- if(active_item < int(item.size())-1)
- ++active_item;
- else
- active_item = 0;
+ case MN_TOGGLE:
+ item[active_item].toggled = !item[active_item].toggled;
break;
- case MENU_ACTION_LEFT:
- if(item[active_item].kind == MN_STRINGSELECT
- && item[active_item].list->num_items != 0)
- {
- if(item[active_item].list->active_item > 0)
- --item[active_item].list->active_item;
- else
- item[active_item].list->active_item = item[active_item].list->num_items-1;
- }
+ case MN_ACTION:
+ Menu::set_current(0);
+ item[active_item].toggled = true;
+ break;
+ case MN_TEXTFIELD:
+ case MN_NUMFIELD:
+ menuaction = MENU_ACTION_DOWN;
+ action();
break;
- case MENU_ACTION_RIGHT:
- if(item[active_item].kind == MN_STRINGSELECT
- && item[active_item].list->num_items != 0)
- {
- if(item[active_item].list->active_item < item[active_item].list->num_items-1)
- ++item[active_item].list->active_item;
- else
- item[active_item].list->active_item = 0;
- }
+ case MN_BACK:
+ Menu::pop_current();
break;
+ default:
+ break;
+ }
+ }
+ break;
- case MENU_ACTION_HIT:
+ case MENU_ACTION_REMOVE:
+ if(item[active_item].kind == MN_TEXTFIELD
+ || item[active_item].kind == MN_NUMFIELD)
+ {
+ if(item[active_item].input != NULL)
+ {
+ int i = strlen(item[active_item].input);
+
+ while(delete_character > 0) /* remove charactes */
{
- hit_item = active_item;
- switch (item[active_item].kind)
- {
- case MN_GOTO:
- if (item[active_item].target_menu != NULL)
- Menu::push_current(item[active_item].target_menu);
- else
- puts("NULLL");
- break;
-
- case MN_TOGGLE:
- item[active_item].toggled = !item[active_item].toggled;
- break;
-
- case MN_ACTION:
- case MN_TEXTFIELD:
- case MN_NUMFIELD:
- Menu::set_current(0);
- item[active_item].toggled = true;
- break;
- case MN_CONTROLFIELD:
- break;
-
- case MN_BACK:
- Menu::pop_current();
- break;
- default:
- break;
- }
+ item[active_item].input[i-1] = '\0';
+ delete_character--;
}
- break;
-
- case MENU_ACTION_REMOVE:
- if(item[active_item].kind == MN_TEXTFIELD
- || item[active_item].kind == MN_NUMFIELD)
- {
- if(item[active_item].input != NULL)
- {
- int i = strlen(item[active_item].input);
-
- while(delete_character > 0) /* remove charactes */
- {
- item[active_item].input[i-1] = '\0';
- delete_character--;
- }
- }
- }
- break;
+ }
+ }
+ break;
- case MENU_ACTION_INPUT:
- if(item[active_item].kind == MN_TEXTFIELD
- || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
- {
- if(item[active_item].input != NULL)
- {
- int i = strlen(item[active_item].input);
- item[active_item].input = (char*) realloc(item[active_item].input,sizeof(char)*(i + 2));
- item[active_item].input[i] = mn_input_char;
- item[active_item].input[i+1] = '\0';
- }
- else
- {
- item[active_item].input = (char*) malloc(2*sizeof(char));
- item[active_item].input[0] = mn_input_char;
- item[active_item].input[1] = '\0';
- }
- }
-
- case MENU_ACTION_NONE:
- break;
+ case MENU_ACTION_INPUT:
+ if(item[active_item].kind == MN_TEXTFIELD
+ || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
+ {
+ if(item[active_item].input != NULL)
+ {
+ int i = strlen(item[active_item].input);
+ item[active_item].input = (char*) realloc(item[active_item].input,sizeof(char)*(i + 2));
+ item[active_item].input[i] = mn_input_char;
+ item[active_item].input[i+1] = '\0';
}
+ else
+ {
+ item[active_item].input = (char*) malloc(2*sizeof(char));
+ item[active_item].input[0] = mn_input_char;
+ item[active_item].input[1] = '\0';
+ }
+ }
+
+ case MENU_ACTION_NONE:
+ break;
}
+ }
MenuItem& new_item = item[active_item];
if(new_item.kind == MN_DEACTIVE
|| new_item.kind == MN_LABEL
|| new_item.kind == MN_HL)
- {
- // Skip the horzontal line item
- if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
- menuaction = MENU_ACTION_DOWN;
+ {
+ // Skip the horzontal line item
+ if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
+ menuaction = MENU_ACTION_DOWN;
- if (item.size() > 1)
- action();
- }
+ if (item.size() > 1)
+ action();
+ }
menuaction = MENU_ACTION_NONE;
+
+ if (active_item >= int(item.size()))
+ active_item = int(item.size()) - 1;
}
int
Menu::check()
{
- return hit_item;
- /*
- if (item.size() != 0)
- {
- if((item[active_item].kind == MN_ACTION
- || item[active_item].kind == MN_TEXTFIELD
- || item[active_item].kind == MN_NUMFIELD)
- && item[active_item].toggled)
- {
- item[active_item].toggled = false;
- Menu::set_current(0);
- return active_item;
- }
- else if(item[active_item].kind == MN_TOGGLE
- || item[active_item].kind == MN_GOTO)
- {
- return active_item;
- }
- else
- return -1;
- }
+ if (hit_item != -1)
+ return item[hit_item].id;
else
return -1;
- */
}
void
-Menu::draw_item(int index, // Position of the current item in the menu
- int menu_width,
- int menu_height)
+Menu::draw_item(DrawingContext& context,
+ int index, // Position of the current item in the menu
+ int menu_width, int menu_height)
{
- const MenuItem& pitem = item[index];
+ MenuItem& pitem = item[index];
- int font_width = 16;
int effect_offset = 0;
{
int effect_time = 0;
effect_offset = (index % 2) ? effect_time : -effect_time;
}
+ Font* text_font = white_text;
int x_pos = pos_x;
int y_pos = pos_y + 24*index - menu_height/2 + 12 + effect_offset;
int shadow_size = 2;
- int text_width = strlen(pitem.text) * font_width;
- int input_width = strlen(pitem.input) * font_width;
- int list_width = strlen(string_list_active(pitem.list)) * font_width;
- Text* text_font = white_text;
+ int text_width = int(text_font->get_text_width(pitem.text));
+ int input_width = int(text_font->get_text_width(pitem.input) + 10);
+ int list_width =
+ int(text_font->get_text_width(string_list_active(pitem.list)));
if (arrange_left)
x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2;
if(index == active_item)
- {
- shadow_size = 3;
- text_font = blue_text;
- }
+ {
+ shadow_size = 3;
+ text_font = blue_text;
+ }
switch (pitem.kind)
+ {
+ case MN_DEACTIVE:
{
- case MN_DEACTIVE:
- {
- black_text->draw_align(pitem.text,
- x_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE, 2);
- break;
- }
-
- case MN_HL:
- {
- int x = pos_x - menu_width/2;
- int y = y_pos - 12 - effect_offset;
- /* Draw a horizontal line with a little 3d effect */
- fillrect(x, y + 6,
- menu_width, 4,
- 150,200,255,225);
- fillrect(x, y + 6,
- menu_width, 2,
- 255,255,255,255);
- break;
- }
- case MN_LABEL:
- {
- white_big_text->draw_align(pitem.text,
- x_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE, 2);
- break;
- }
- case MN_TEXTFIELD:
- case MN_NUMFIELD:
- case MN_CONTROLFIELD:
- {
- int input_pos = input_width/2;
- int text_pos = (text_width + font_width)/2;
-
- fillrect(x_pos - input_pos + text_pos - 1, y_pos - 10,
- input_width + font_width + 2, 20,
- 255,255,255,255);
- fillrect(x_pos - input_pos + text_pos, y_pos - 9,
- input_width + font_width, 18,
- 0,0,0,128);
-
- gold_text->draw_align(pitem.input,
- x_pos + text_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE, 2);
-
- text_font->draw_align(pitem.text,
- x_pos - (input_width + font_width)/2, y_pos,
- A_HMIDDLE, A_VMIDDLE, shadow_size);
- break;
- }
-// case MN_CONTROLFIELD:
-// {
- /* display key */ // FIXME: the key number is not that obvious to the user :P
-/* char str[12];
- sprintf(str, "%i", *pitem.int_p);
- input_width = strlen(str) * font_width;
-
- int input_pos = input_width/2;
- int text_pos = (text_width + font_width)/2;
-
- fillrect(x_pos - input_pos + text_pos - 1, y_pos - 10,
- input_width + font_width + 2, 20,
- 255,255,255,255);
- fillrect(x_pos - input_pos + text_pos, y_pos - 9,
- input_width + font_width, 18,
- 0,0,0,128);
-
- gold_text->draw_align(str,
- x_pos + text_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE, 2);
-
- text_font->draw_align(pitem.text,
- x_pos - (input_width + font_width)/2, y_pos,
- A_HMIDDLE, A_VMIDDLE, shadow_size);
- break;
- }*/
- case MN_STRINGSELECT:
- {
- int list_pos_2 = list_width + font_width;
- int list_pos = list_width/2;
- int text_pos = (text_width + font_width)/2;
-
- /* Draw arrows */
- arrow_left->draw( x_pos - list_pos + text_pos - 17, y_pos - 8);
- arrow_right->draw( x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8);
-
- /* Draw input background */
- fillrect(x_pos - list_pos + text_pos - 1, y_pos - 10,
- list_pos_2 + 2, 20,
- 255,255,255,255);
- fillrect(x_pos - list_pos + text_pos, y_pos - 9,
- list_pos_2, 18,
- 0,0,0,128);
-
- gold_text->draw_align(string_list_active(pitem.list),
- x_pos + text_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE,2);
-
- text_font->draw_align(pitem.text,
- x_pos - list_pos_2/2, y_pos,
- A_HMIDDLE, A_VMIDDLE, shadow_size);
- break;
- }
- case MN_BACK:
- {
- text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
- back->draw( x_pos + text_width/2 + font_width, y_pos - 8);
- break;
- }
+ context.draw_text_center(blue_text, pitem.text,
+ Vector(0, y_pos - int(blue_text->get_height()/2)),
+ LAYER_FOREGROUND1);
+ break;
+ }
- case MN_TOGGLE:
+ case MN_HL:
+ {
+ // TODO
+ int x = pos_x - menu_width/2;
+ int y = y_pos - 12 - effect_offset;
+ /* Draw a horizontal line with a little 3d effect */
+ context.draw_filled_rect(Vector(x, y + 6),
+ Vector(menu_width, 4), Color(150,200,255,225), LAYER_FOREGROUND1);
+ context.draw_filled_rect(Vector(x, y + 6),
+ Vector(menu_width, 2), Color(255,255,255,255), LAYER_FOREGROUND1);
+ break;
+ }
+ case MN_LABEL:
+ {
+ context.draw_text_center(white_big_text,
+ pitem.text, Vector(0, y_pos - int(white_big_text->get_height()/2)),
+ LAYER_FOREGROUND1);
+ break;
+ }
+ case MN_TEXTFIELD:
+ case MN_NUMFIELD:
+ case MN_CONTROLFIELD_KB:
+ case MN_CONTROLFIELD_JS:
+ {
+ int width = text_width + input_width + 5;
+ int text_pos = screen->w/2 - width/2;
+ int input_pos = text_pos + text_width + 10;
+
+ context.draw_filled_rect(
+ Vector(input_pos - 5, y_pos - 10),
+ Vector(input_width + 10, 20),
+ Color(255,255,255,255), LAYER_FOREGROUND1-5);
+ context.draw_filled_rect(
+ Vector(input_pos - 4, y_pos - 9),
+ Vector(input_width + 8, 18),
+ Color(0,0,0,128), LAYER_FOREGROUND1-4);
+
+ if(pitem.kind == MN_CONTROLFIELD_KB)
+ get_controlfield_key_into_input(&pitem);
+ else if (pitem.kind == MN_CONTROLFIELD_JS)
+ get_controlfield_js_into_input(&pitem);
+
+ if(pitem.kind == MN_TEXTFIELD || pitem.kind == MN_NUMFIELD)
{
- text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
-
- if(pitem.toggled)
- checkbox_checked->draw(
- x_pos + (text_width+font_width)/2,
- y_pos - 8);
+ if(active_item == index)
+ context.draw_text(gold_text,
+ pitem.get_input_with_symbol(true),
+ Vector(input_pos, y_pos - int(gold_text->get_height()/2)),
+ LAYER_FOREGROUND1);
else
- checkbox->draw(
- x_pos + (text_width+font_width)/2,
- y_pos - 8);
- break;
+ context.draw_text(gold_text,
+ pitem.get_input_with_symbol(false),
+ Vector(input_pos, y_pos - int(gold_text->get_height()/2)),
+ LAYER_FOREGROUND1);
}
- case MN_ACTION:
- text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
+ else
+ context.draw_text(gold_text, pitem.input,
+ Vector(input_pos, y_pos - int(gold_text->get_height()/2)),
+ LAYER_FOREGROUND1);
+
+ context.draw_text(text_font, pitem.text,
+ Vector(text_pos, y_pos - int(text_font->get_height()/2)),
+ LAYER_FOREGROUND1);
+ break;
+ }
+ case MN_STRINGSELECT:
+ {
+ int list_pos_2 = list_width + 16;
+ int list_pos = list_width/2;
+ int text_pos = (text_width + 16)/2;
+
+ /* Draw arrows */
+ context.draw_surface(arrow_left,
+ Vector(x_pos - list_pos + text_pos - 17, y_pos - 8),
+ LAYER_FOREGROUND1);
+ context.draw_surface(arrow_right,
+ Vector(x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8),
+ LAYER_FOREGROUND1);
+
+ /* Draw input background */
+ context.draw_filled_rect(
+ Vector(x_pos - list_pos + text_pos - 1, y_pos - 10),
+ Vector(list_pos_2 + 2, 20),
+ Color(255,255,255,255), LAYER_FOREGROUND1 - 4);
+ context.draw_filled_rect(
+ Vector(x_pos - list_pos + text_pos, y_pos - 9),
+ Vector(list_pos_2, 18),
+ Color(0,0,0,128), LAYER_FOREGROUND1 - 5);
+
+ context.draw_text_center(text_font, string_list_active(pitem.list),
+ Vector(text_pos, y_pos - int(text_font->get_height()/2)),
+ LAYER_FOREGROUND1);
+ context.draw_text_center(text_font, pitem.text,
+ Vector(list_pos_2/2, y_pos - int(text_font->get_height()/2)),
+ LAYER_FOREGROUND1);
break;
+ }
+ case MN_BACK:
+ {
+ context.draw_text_center(text_font, pitem.text,
+ Vector(0, y_pos - int(text_font->get_height()/2)),
+ LAYER_FOREGROUND1);
+ context.draw_surface(back,
+ Vector(x_pos + text_width/2 + 16, y_pos - 8),
+ LAYER_FOREGROUND1);
+ break;
+ }
- case MN_GOTO:
- text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
+ case MN_TOGGLE:
+ {
+ context.draw_text_center(text_font, pitem.text,
+ Vector(0, y_pos - (text_font->get_height()/2)),
+ LAYER_FOREGROUND1);
+
+ if(pitem.toggled)
+ context.draw_surface(checkbox_checked,
+ Vector(x_pos + (text_width+16)/2, y_pos - 8),
+ LAYER_FOREGROUND1 + 1);
+ else
+ context.draw_surface(checkbox,
+ Vector(x_pos + (text_width+16)/2, y_pos - 8),
+ LAYER_FOREGROUND1 + 1);
break;
}
+ case MN_ACTION:
+ context.draw_text_center(text_font, pitem.text,
+ Vector(0, y_pos - int(text_font->get_height()/2)),
+ LAYER_FOREGROUND1);
+ break;
+
+ case MN_GOTO:
+ context.draw_text_center(text_font, pitem.text,
+ Vector(0, y_pos - int(text_font->get_height()/2)),
+ LAYER_FOREGROUND1);
+ break;
+ }
}
int Menu::get_width() const
with the most characters */
int menu_width = 0;
for(unsigned int i = 0; i < item.size(); ++i)
+ {
+ int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
+ if( w > menu_width )
{
- int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
- if( w > menu_width )
- {
- menu_width = w;
- if( item[i].kind == MN_TOGGLE)
- menu_width += 2;
- }
+ menu_width = w;
+ if( item[i].kind == MN_TOGGLE)
+ menu_width += 2;
}
+ }
return (menu_width * 16 + 24);
}
/* Draw the current menu. */
void
-Menu::draw()
+Menu::draw(DrawingContext& context)
{
int menu_height = get_height();
int menu_width = get_width();
/* Draw a transparent background */
- fillrect(pos_x - menu_width/2,
- pos_y - 24*item.size()/2 - 10,
- menu_width,menu_height + 20,
- 150,180,200,125);
+ context.draw_filled_rect(
+ Vector(pos_x - menu_width/2, pos_y - 24*item.size()/2 - 10),
+ Vector(menu_width,menu_height + 20),
+ Color(150,180,200,125), LAYER_FOREGROUND1-10);
for(unsigned int i = 0; i < item.size(); ++i)
- {
- draw_item(i, menu_width, menu_height);
- }
+ {
+ draw_item(context, i, menu_width, menu_height);
+ }
+}
+
+MenuItem&
+Menu::get_item_by_id(int id)
+{
+ for(std::vector<MenuItem>::iterator i = item.begin(); i != item.end(); ++i)
+ {
+ if(i->id == id)
+ return *i;
+ }
+
+ assert(false);
+ static MenuItem dummyitem;
+ return dummyitem;
+}
+
+int Menu::get_active_item_id()
+{
+ return item[active_item].id;
+}
+
+bool
+Menu::isToggled(int id)
+{
+ return get_item_by_id(id).toggled;
}
/* Check for menu event */
{
SDLKey key;
switch(event.type)
+ {
+ case SDL_KEYDOWN:
+ key = event.key.keysym.sym;
+ SDLMod keymod;
+ char ch[2];
+ keymod = SDL_GetModState();
+ int x,y;
+
+ /* If the current unicode character is an ASCII character,
+ assign it to ch. */
+ if ( (event.key.keysym.unicode & 0xFF80) == 0 )
{
- case SDL_KEYDOWN:
- key = event.key.keysym.sym;
- SDLMod keymod;
- char ch[2];
- keymod = SDL_GetModState();
- int x,y;
-
- /* If the current unicode character is an ASCII character,
- assign it to ch. */
- if ( (event.key.keysym.unicode & 0xFF80) == 0 )
- {
- ch[0] = event.key.keysym.unicode & 0x7F;
- ch[1] = '\0';
- }
- else
- {
- /* An International Character. */
- }
+ ch[0] = event.key.keysym.unicode & 0x7F;
+ ch[1] = '\0';
+ }
+ else
+ {
+ /* An International Character. */
+ }
- if(item[active_item].kind == MN_CONTROLFIELD)
- {
- *item[active_item].int_p = event.key.keysym.unicode;
- if(ch[0] != '\0')
- strcpy(item[active_item].input, ch);
- else
- switch(key)
- {
- case SDLK_UP:
- strcpy(item[active_item].input, "Up cursor");
- break;
- case SDLK_DOWN:
- strcpy(item[active_item].input, "Down cursor");
- break;
- case SDLK_LEFT:
- strcpy(item[active_item].input, "Left cursor");
- break;
- case SDLK_RIGHT:
- strcpy(item[active_item].input, "Right cursor");
- break;
- case SDLK_RETURN:
- strcpy(item[active_item].input, "Return");
- break;
- case SDLK_SPACE:
- strcpy(item[active_item].input, "Space");
- break;
- case SDLK_RSHIFT:
- strcpy(item[active_item].input, "Right Shift");
- break;
- case SDLK_LSHIFT:
- strcpy(item[active_item].input, "Left Shift");
- break;
- case SDLK_RCTRL:
- strcpy(item[active_item].input, "Right Control");
- break;
- case SDLK_LCTRL:
- strcpy(item[active_item].input, "Left Control");
- break;
- case SDLK_RALT:
- strcpy(item[active_item].input, "Right Alt");
- break;
- case SDLK_LALT:
- strcpy(item[active_item].input, "Left Alt");
- break;
- default:
- strcpy(item[active_item].input, "?");
- break;
- }
-
- menuaction = MENU_ACTION_DOWN;
+ if(item[active_item].kind == MN_CONTROLFIELD_KB)
+ {
+ if(key == SDLK_ESCAPE)
+ {
+ Menu::pop_current();
return;
- }
+ }
+ *item[active_item].int_p = key;
+ menuaction = MENU_ACTION_DOWN;
+ return;
+ }
- switch(key)
- {
- case SDLK_UP: /* Menu Up */
- menuaction = MENU_ACTION_UP;
- break;
- case SDLK_DOWN: /* Menu Down */
- menuaction = MENU_ACTION_DOWN;
- break;
- case SDLK_LEFT: /* Menu Up */
- menuaction = MENU_ACTION_LEFT;
- break;
- case SDLK_RIGHT: /* Menu Down */
- menuaction = MENU_ACTION_RIGHT;
- break;
- case SDLK_SPACE:
- if(item[active_item].kind == MN_TEXTFIELD)
- {
- menuaction = MENU_ACTION_INPUT;
- mn_input_char = ' ';
- break;
- }
- case SDLK_RETURN: /* Menu Hit */
- menuaction = MENU_ACTION_HIT;
- break;
- case SDLK_DELETE:
- case SDLK_BACKSPACE:
- menuaction = MENU_ACTION_REMOVE;
- delete_character++;
- break;
- case SDLK_ESCAPE:
- Menu::pop_current();
- break;
- default:
- if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
- {
- menuaction = MENU_ACTION_INPUT;
- mn_input_char = *ch;
- }
- else
- {
- mn_input_char = '\0';
- }
- break;
- }
+ switch(key)
+ {
+ case SDLK_UP: /* Menu Up */
+ menuaction = MENU_ACTION_UP;
break;
- case SDL_JOYAXISMOTION:
- if(event.jaxis.axis == joystick_keymap.y_axis)
- {
- if (event.jaxis.value > 1024)
- menuaction = MENU_ACTION_DOWN;
- else if (event.jaxis.value < -1024)
- menuaction = MENU_ACTION_UP;
- }
+ case SDLK_DOWN: /* Menu Down */
+ menuaction = MENU_ACTION_DOWN;
+ break;
+ case SDLK_LEFT: /* Menu Up */
+ menuaction = MENU_ACTION_LEFT;
+ break;
+ case SDLK_RIGHT: /* Menu Down */
+ menuaction = MENU_ACTION_RIGHT;
break;
- case SDL_JOYBUTTONDOWN:
+ case SDLK_SPACE:
+ if(item[active_item].kind == MN_TEXTFIELD)
+ {
+ menuaction = MENU_ACTION_INPUT;
+ mn_input_char = ' ';
+ break;
+ }
+ case SDLK_RETURN: /* Menu Hit */
menuaction = MENU_ACTION_HIT;
break;
- case SDL_MOUSEBUTTONDOWN:
- x = event.motion.x;
- y = event.motion.y;
- if(x > pos_x - get_width()/2 &&
- x < pos_x + get_width()/2 &&
- y > pos_y - get_height()/2 &&
- y < pos_y + get_height()/2)
- {
- menuaction = MENU_ACTION_HIT;
- }
+ case SDLK_DELETE:
+ case SDLK_BACKSPACE:
+ menuaction = MENU_ACTION_REMOVE;
+ delete_character++;
break;
- case SDL_MOUSEMOTION:
- x = event.motion.x;
- y = event.motion.y;
- if(x > pos_x - get_width()/2 &&
- x < pos_x + get_width()/2 &&
- y > pos_y - get_height()/2 &&
- y < pos_y + get_height()/2)
- {
- active_item = (y - (pos_y - get_height()/2)) / 24;
- mouse_cursor->set_state(MC_LINK);
- }
- else
- {
- mouse_cursor->set_state(MC_NORMAL);
- }
+ case SDLK_ESCAPE:
+ Menu::pop_current();
break;
default:
+ if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
+ {
+ menuaction = MENU_ACTION_INPUT;
+ mn_input_char = *ch;
+ }
+ else
+ {
+ mn_input_char = '\0';
+ }
break;
}
+ break;
+ case SDL_JOYAXISMOTION:
+ if(event.jaxis.axis == joystick_keymap.y_axis)
+ {
+ if (event.jaxis.value > joystick_keymap.dead_zone && !joystick_timer.started())
+ {
+ menuaction = MENU_ACTION_DOWN;
+ joystick_timer.start(JOYSTICK_MENU_DELAY);
+ }
+ else if (event.jaxis.value < -joystick_keymap.dead_zone && !joystick_timer.started())
+ {
+ menuaction = MENU_ACTION_UP;
+ joystick_timer.start(JOYSTICK_MENU_DELAY);
+ }
+ else
+ joystick_timer.stop();
+ }
+ break;
+ case SDL_JOYBUTTONDOWN:
+ if (item[active_item].kind == MN_CONTROLFIELD_JS)
+ {
+ *item[active_item].int_p = key;
+ menuaction = MENU_ACTION_DOWN;
+ }
+ menuaction = MENU_ACTION_HIT;
+ break;
+ case SDL_MOUSEBUTTONDOWN:
+ x = event.motion.x;
+ y = event.motion.y;
+ if(x > pos_x - get_width()/2 &&
+ x < pos_x + get_width()/2 &&
+ y > pos_y - get_height()/2 &&
+ y < pos_y + get_height()/2)
+ {
+ menuaction = MENU_ACTION_HIT;
+ }
+ break;
+ case SDL_MOUSEMOTION:
+ x = event.motion.x;
+ y = event.motion.y;
+ if(x > pos_x - get_width()/2 &&
+ x < pos_x + get_width()/2 &&
+ y > pos_y - get_height()/2 &&
+ y < pos_y + get_height()/2)
+ {
+ active_item = (y - (pos_y - get_height()/2)) / 24;
+ mouse_cursor->set_state(MC_LINK);
+ }
+ else
+ {
+ mouse_cursor->set_state(MC_NORMAL);
+ }
+ break;
+ default:
+ break;
+ }
}