Limitated the number of bullets to be shot at the same time.
[supertux.git] / src / menu.cpp
index 53a3398..079e85d 100644 (file)
@@ -464,6 +464,32 @@ Menu::draw_item(int index, // Position of the current item in the menu
                               A_HMIDDLE, A_VMIDDLE, shadow_size);
         break;
       }
+//    case MN_CONTROLFIELD:
+//      {
+        /* display key */  // FIXME: the key number is not that obvious to the user :P
+/*        char str[12];
+        sprintf(str, "%i", *pitem.int_p);
+        input_width = strlen(str) * font_width;
+
+        int input_pos = input_width/2;
+        int text_pos  = (text_width + font_width)/2;
+
+        fillrect(x_pos - input_pos + text_pos - 1, y_pos - 10,
+                 input_width + font_width + 2, 20,
+                 255,255,255,255);
+        fillrect(x_pos - input_pos + text_pos, y_pos - 9,
+                 input_width + font_width, 18,
+                 0,0,0,128);
+
+        gold_text->draw_align(str,
+                              x_pos + text_pos, y_pos,
+                              A_HMIDDLE, A_VMIDDLE, 2);
+
+        text_font->draw_align(pitem.text,
+                              x_pos - (input_width + font_width)/2, y_pos,
+                              A_HMIDDLE, A_VMIDDLE, shadow_size);
+        break;
+      }*/
     case MN_STRINGSELECT:
       {
         int list_pos_2 = list_width + font_width;
@@ -594,6 +620,52 @@ Menu::event(SDL_Event& event)
       if(item[active_item].kind == MN_CONTROLFIELD)
         {
         *item[active_item].int_p = event.key.keysym.unicode;
+        if(ch[0] != '\0')
+          strcpy(item[active_item].input, ch);
+        else
+          switch(key)
+           {
+           case SDLK_UP:
+             strcpy(item[active_item].input, "Up cursor");
+             break;
+           case SDLK_DOWN:
+             strcpy(item[active_item].input, "Down cursor");
+             break;
+           case SDLK_LEFT:
+             strcpy(item[active_item].input, "Left cursor");
+             break;
+           case SDLK_RIGHT:
+             strcpy(item[active_item].input, "Right cursor");
+             break;
+           case SDLK_RETURN:
+             strcpy(item[active_item].input, "Return");
+             break;
+           case SDLK_SPACE:
+             strcpy(item[active_item].input, "Space");
+             break;
+           case SDLK_RSHIFT:
+             strcpy(item[active_item].input, "Right Shift");
+             break;
+           case SDLK_LSHIFT:
+             strcpy(item[active_item].input, "Left Shift");
+             break;
+           case SDLK_RCTRL:
+             strcpy(item[active_item].input, "Right Control");
+             break;
+           case SDLK_LCTRL:
+             strcpy(item[active_item].input, "Left Control");
+             break;
+           case SDLK_RALT:
+             strcpy(item[active_item].input, "Right Alt");
+             break;
+           case SDLK_LALT:
+             strcpy(item[active_item].input, "Left Alt");
+             break;
+           default:
+             strcpy(item[active_item].input, "?");
+             break;
+           }
+        
         menuaction = MENU_ACTION_DOWN;
         return;
         }