-/*
- menu.c
-
- Super Tux - Menu
-
- by Tobias Glaesser
- tobi.web@gmx.de
- http://www.newbreedsoftware.com/supertux/
-
- December 20, 2003 - March 15, 2004
-*/
+// $Id$
+//
+// SuperTux
+// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef WIN32
#include <sys/types.h>
#include <ctype.h>
#endif
+#include <iostream>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "timer.h"
#include "high_scores.h"
-/* (global) menu variables */
-MenuAction menuaction = MENU_ACTION_NONE;
-bool show_menu;
-bool menu_change;
-texture_type checkbox, checkbox_checked, back, arrow_left, arrow_right;
+Surface* checkbox;
+Surface* checkbox_checked;
+Surface* back;
+Surface* arrow_left;
+Surface* arrow_right;
Menu* main_menu = 0;
Menu* game_menu = 0;
+Menu* worldmap_menu = 0;
Menu* options_menu = 0;
Menu* options_controls_menu = 0;
Menu* highscore_menu = 0;
Menu* load_game_menu = 0;
Menu* save_game_menu = 0;
Menu* contrib_menu = 0;
+Menu* contrib_subset_menu = 0;
-Menu* current_menu = 0;
+std::stack<Menu*> Menu::last_menus;
+Menu* Menu::current_ = 0;
-/* input implementation variables */
-int delete_character;
-char mn_input_char;
-
-/* Set the current menu */
void
-Menu::set_current(Menu* pmenu)
+Menu::set_current(Menu* menu)
{
- if(pmenu != current_menu)
+ if (menu)
{
- menu_change = true;
- Menu* tmp = current_menu;
- current_menu = pmenu;
- if(tmp)
- if(tmp->last_menu != pmenu)
- current_menu->last_menu = tmp;
-
- pmenu->effect.start(500);
+ if (last_menus.empty() || menu != last_menus.top())
+ last_menus.push(current_);
+
+ menu->effect.start(500);
}
+
+ current_ = menu;
}
/* Return a pointer to a new menu item */
MenuItem*
-MenuItem::create(MenuItemKind kind_, char *text_, int init_toggle_, Menu* target_menu_)
+MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_)
{
MenuItem *pnew_item = new MenuItem;
}
}
+
Menu::Menu()
{
+ menuaction = MENU_ACTION_NONE;
+ delete_character = 0;
+ mn_input_char = '\0';
+
pos_x = screen->w/2;
pos_y = screen->h/2;
- last_menu = 0;
+ has_backitem = false;
arrange_left = 0;
active_item = 0;
- last_menu = 0;
effect.init(false);
}
}
void
-Menu::additem(MenuItemKind kind_, char *text_, int toggle_, Menu* menu_)
+Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_)
{
- additem(MenuItem::create(kind_, text_, toggle_, menu_));
+ if(kind_ == MN_BACK)
+ has_backitem = true;
+
+ additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_));
}
/* Add an item to a menu */
void
Menu::additem(MenuItem* pmenu_item)
{
+ if(pmenu_item->kind == MN_BACK)
+ has_backitem = true;
+
item.push_back(*pmenu_item);
delete pmenu_item;
}
+void
+Menu::clear()
+{
+ item.clear();
+}
+
/* Process actions done on the menu */
void
Menu::action()
case MN_TOGGLE:
item[active_item].toggled = !item[active_item].toggled;
- menu_change = true;
break;
case MN_ACTION:
break;
case MN_BACK:
- if(last_menu != NULL)
- Menu::set_current(last_menu);
+ if (!last_menus.empty())
+ {
+ Menu::set_current(last_menus.top());
+ last_menus.pop();
+ }
break;
default:
break;
|| new_item.kind == MN_HL)
{
// Skip the horzontal line item
- if(menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
+ if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
menuaction = MENU_ACTION_DOWN;
- if(item.size() > 1)
+ if (item.size() > 1)
action();
}
+
+ menuaction = MENU_ACTION_NONE;
}
int
&& item[active_item].toggled)
{
item[active_item].toggled = false;
- show_menu = 0;
+ Menu::set_current(0);
return active_item;
}
else if(item[active_item].kind == MN_TOGGLE || item[active_item].kind == MN_GOTO)
int effect_offset = 0;
{
int effect_time = 0;
+
if(effect.check())
effect_time = effect.get_left() / 4;
int text_width = strlen(pitem.text) * font_width;
int input_width = strlen(pitem.input) * font_width;
int list_width = strlen(string_list_active(pitem.list)) * font_width;
- text_type* text_font = &white_text;
+ Text* text_font = white_text;
if (arrange_left)
x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2;
if(index == active_item)
{
shadow_size = 3;
- text_font = &blue_text;
+ text_font = blue_text;
}
switch (pitem.kind)
{
case MN_DEACTIVE:
{
- text_draw_align(&black_text, pitem.text,
- x_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE, 2);
+ black_text->draw_align(pitem.text,
+ x_pos, y_pos,
+ A_HMIDDLE, A_VMIDDLE, 2);
break;
}
}
case MN_LABEL:
{
- text_draw_align(&white_big_text, pitem.text,
- x_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE, 2);
+ white_big_text->draw_align(pitem.text,
+ x_pos, y_pos,
+ A_HMIDDLE, A_VMIDDLE, 2);
break;
}
case MN_TEXTFIELD:
input_width + font_width, 18,
0,0,0,128);
- text_draw_align(&gold_text, pitem.input,
- x_pos + text_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE, 2);
+ gold_text->draw_align(pitem.input,
+ x_pos + text_pos, y_pos,
+ A_HMIDDLE, A_VMIDDLE, 2);
- text_draw_align(text_font, pitem.text,
- x_pos - (input_width + font_width)/2, y_pos,
- A_HMIDDLE, A_VMIDDLE, shadow_size);
+ text_font->draw_align(pitem.text,
+ x_pos - (input_width + font_width)/2, y_pos,
+ A_HMIDDLE, A_VMIDDLE, shadow_size);
break;
}
case MN_STRINGSELECT:
int text_pos = (text_width + font_width)/2;
/* Draw arrows */
- texture_draw(&arrow_left, x_pos - list_pos + text_pos - 17, y_pos - 8);
- texture_draw(&arrow_right, x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8);
+ arrow_left->draw( x_pos - list_pos + text_pos - 17, y_pos - 8);
+ arrow_right->draw( x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8);
/* Draw input background */
fillrect(x_pos - list_pos + text_pos - 1, y_pos - 10,
list_pos_2, 18,
0,0,0,128);
- text_draw_align(&gold_text, string_list_active(pitem.list),
+ gold_text->draw_align(string_list_active(pitem.list),
x_pos + text_pos, y_pos,
A_HMIDDLE, A_VMIDDLE,2);
- text_draw_align(text_font, pitem.text,
+ text_font->draw_align(pitem.text,
x_pos - list_pos_2/2, y_pos,
A_HMIDDLE, A_VMIDDLE, shadow_size);
break;
}
case MN_BACK:
{
- text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
- texture_draw(&back, x_pos + text_width/2 + font_width, y_pos - 8);
+ text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
+ back->draw( x_pos + text_width/2 + font_width, y_pos - 8);
break;
}
case MN_TOGGLE:
{
- text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
+ text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
if(pitem.toggled)
- texture_draw(&checkbox_checked,
+ checkbox_checked->draw(
x_pos + (text_width+font_width)/2,
y_pos - 8);
else
- texture_draw(&checkbox,
+ checkbox->draw(
x_pos + (text_width+font_width)/2,
y_pos - 8);
break;
}
case MN_ACTION:
- text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
+ text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
break;
case MN_GOTO:
- text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
+ text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
break;
}
}
}
}
-/* Reset/Set global defaults */
-void menu_reset(void)
-{
- menu_change = false;
- show_menu = false;
- menuaction = MENU_ACTION_NONE;
- current_menu = NULL;
-
- delete_character = 0;
- mn_input_char = '\0';
-}
-
-/* --- MENU --- */
-/* Draw the current menu and execute the (menu)events */
-void menu_process_current(void)
-{
- menu_change = false;
-
- if(current_menu != NULL)
- {
- current_menu->action();
- current_menu->draw();
- }
-
- menuaction = MENU_ACTION_NONE;
-}
-
/* Check for menu event */
void
Menu::event(SDL_Event& event)
{
case SDLK_UP: /* Menu Up */
menuaction = MENU_ACTION_UP;
- menu_change = true;
break;
case SDLK_DOWN: /* Menu Down */
menuaction = MENU_ACTION_DOWN;
- menu_change = true;
break;
case SDLK_LEFT: /* Menu Up */
menuaction = MENU_ACTION_LEFT;
- menu_change = true;
break;
case SDLK_RIGHT: /* Menu Down */
menuaction = MENU_ACTION_RIGHT;
- menu_change = true;
break;
case SDLK_SPACE:
if(item[active_item].kind == MN_TEXTFIELD)
{
menuaction = MENU_ACTION_INPUT;
- menu_change = true;
mn_input_char = ' ';
break;
}
case SDLK_RETURN: /* Menu Hit */
menuaction = MENU_ACTION_HIT;
- menu_change = true;
break;
case SDLK_DELETE:
case SDLK_BACKSPACE:
menuaction = MENU_ACTION_REMOVE;
- menu_change = true;
delete_character++;
break;
+ case SDLK_ESCAPE:
+ if(Menu::current())
+ {
+ if (has_backitem == true && !last_menus.empty())
+ {
+ Menu::set_current(last_menus.top());
+ last_menus.pop();
+ }
+ else
+ Menu::set_current(0);
+ }
default:
if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
{
menuaction = MENU_ACTION_INPUT;
- menu_change = true;
mn_input_char = *ch;
}
else
x = event.motion.x;
y = event.motion.y;
if(x > pos_x - width()/2 &&
- x < pos_x + width()/2 &&
- y > pos_y - height()/2 &&
- y < pos_y + height()/2)
+ x < pos_x + width()/2 &&
+ y > pos_y - height()/2 &&
+ y < pos_y + height()/2)
{
menuaction = MENU_ACTION_HIT;
}
x = event.motion.x;
y = event.motion.y;
if(x > pos_x - width()/2 &&
- x < pos_x + width()/2 &&
- y > pos_y - height()/2 &&
- y < pos_y + height()/2)
+ x < pos_x + width()/2 &&
+ y > pos_y - height()/2 &&
+ y < pos_y + height()/2)
{
active_item = (y - (pos_y - height()/2)) / 24;
- menu_change = true;
- mouse_cursor->set_state(MC_LINK);
+ mouse_cursor->set_state(MC_LINK);
}
- else
+ else
{
mouse_cursor->set_state(MC_NORMAL);
}