-/*
- menu.c
-
- Super Tux - Menu
-
- by Tobias Glaesser
- tobi.web@gmx.de
- http://www.newbreedsoftware.com/supertux/
-
- December 20, 2003 - March 15, 2004
-*/
+// $Id$
+//
+// SuperTux
+// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef WIN32
#include <sys/types.h>
#include <ctype.h>
#endif
+#include <iostream>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "timer.h"
#include "high_scores.h"
-/* (global) menu variables */
-MenuAction menuaction;
-bool show_menu;
-bool menu_change;
-texture_type checkbox, checkbox_checked, back, arrow_left, arrow_right;
+Surface* checkbox;
+Surface* checkbox_checked;
+Surface* back;
+Surface* arrow_left;
+Surface* arrow_right;
Menu* main_menu = 0;
Menu* game_menu = 0;
+Menu* worldmap_menu = 0;
Menu* options_menu = 0;
Menu* options_controls_menu = 0;
Menu* highscore_menu = 0;
Menu* load_game_menu = 0;
Menu* save_game_menu = 0;
+Menu* contrib_menu = 0;
+Menu* contrib_subset_menu = 0;
-Menu* current_menu = 0;
-
-/* input implementation variables */
-int delete_character;
-char mn_input_char;
+std::stack<Menu*> Menu::last_menus;
+Menu* Menu::current_ = 0;
-/* Set the current menu */
void
-Menu::set_current(Menu* pmenu)
+Menu::set_current(Menu* menu)
{
- if(pmenu != current_menu)
+ if (menu)
{
- menu_change = true;
- Menu* tmp = current_menu;
- current_menu = pmenu;
- if(tmp)
- if(tmp->last_menu != pmenu)
- current_menu->last_menu = tmp;
-
- timer_start(&pmenu->effect, 500);
+ if (last_menus.empty() || menu != last_menus.top())
+ last_menus.push(current_);
+
+ menu->effect.start(500);
}
+
+ current_ = menu;
}
/* Return a pointer to a new menu item */
-menu_item_type* menu_item_create(MenuItemKind kind, char *text, int init_toggle, Menu* target_menu)
+MenuItem*
+MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_)
{
- menu_item_type *pnew_item = (menu_item_type*) malloc(sizeof(menu_item_type));
- pnew_item->kind = kind;
- pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text) + 1));
- strcpy(pnew_item->text,text);
- if(kind == MN_TOGGLE)
- pnew_item->toggled = init_toggle;
+ MenuItem *pnew_item = new MenuItem;
+
+ pnew_item->kind = kind_;
+ pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text_) + 1));
+ strcpy(pnew_item->text, text_);
+
+ if(kind_ == MN_TOGGLE)
+ pnew_item->toggled = init_toggle_;
else
pnew_item->toggled = false;
- pnew_item->target_menu = target_menu;
+
+ pnew_item->target_menu = target_menu_;
pnew_item->input = (char*) malloc(sizeof(char));
pnew_item->input[0] = '\0';
- if(kind == MN_STRINGSELECT)
+
+ if(kind_ == MN_STRINGSELECT)
{
pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
string_list_init(pnew_item->list);
return pnew_item;
}
-void menu_item_change_text(menu_item_type* pmenu_item,const char *text)
+void
+MenuItem::change_text(const char *text_)
{
- if(text)
+ if (text_)
{
- free(pmenu_item->text);
- pmenu_item->text = (char*) malloc(sizeof(char )*(strlen(text)+1));
- strcpy(pmenu_item->text,text);
+ free(text);
+ text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
+ strcpy(text, text_);
}
}
-void menu_item_change_input(menu_item_type* pmenu_item,const char *text)
+
+void
+MenuItem::change_input(const char *text_)
{
if(text)
{
- free(pmenu_item->input);
- pmenu_item->input = (char*) malloc(sizeof(char )*(strlen(text)+1));
- strcpy(pmenu_item->input,text);
+ free(input);
+ input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
+ strcpy(input, text_);
}
}
/* Free a menu and all its items */
Menu::~Menu()
{
- if(num_items != 0 && item != NULL)
+ if(item.size() != 0)
{
- for(int i = 0; i < num_items; ++i)
+ for(unsigned int i = 0; i < item.size(); ++i)
{
free(item[i].text);
free(item[i].input);
string_list_free(item[i].list);
}
- free(item);
}
}
+
Menu::Menu()
{
+ menuaction = MENU_ACTION_NONE;
+ delete_character = 0;
+ mn_input_char = '\0';
+
pos_x = screen->w/2;
pos_y = screen->h/2;
+ has_backitem = false;
arrange_left = 0;
- num_items = 0;
active_item = 0;
- item = NULL;
- timer_init(&effect,false);
+ effect.init(false);
+}
+
+void Menu::set_pos(int x, int y, float rw, float rh)
+{
+ pos_x = x + (int)((float)width() * rw);
+ pos_y = y + (int)((float)height() * rh);
}
void
-Menu::additem(MenuItemKind kind, char *text, int toggle, Menu* menu)
+Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_)
{
- additem(menu_item_create(kind, text, toggle, menu));
+ if(kind_ == MN_BACK)
+ has_backitem = true;
+
+ additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_));
}
/* Add an item to a menu */
void
-Menu::additem(menu_item_type* pmenu_item)
+Menu::additem(MenuItem* pmenu_item)
{
- ++num_items;
- item = (menu_item_type*)realloc(item, sizeof(menu_item_type) * num_items);
- memcpy(&item[num_items-1],pmenu_item,sizeof(menu_item_type));
- free(pmenu_item);
+ if(pmenu_item->kind == MN_BACK)
+ has_backitem = true;
+
+ item.push_back(*pmenu_item);
+ delete pmenu_item;
+}
+
+void
+Menu::clear()
+{
+ item.clear();
}
/* Process actions done on the menu */
void
Menu::action()
{
- if(num_items != 0 && item != NULL)
+ if(item.size() != 0)
{
switch(menuaction)
{
if (active_item > 0)
--active_item;
else
- active_item = num_items-1;
+ active_item = int(item.size())-1;
break;
case MENU_ACTION_DOWN:
- if(active_item < num_items-1)
+ if(active_item < int(item.size())-1)
++active_item;
else
active_item = 0;
item[active_item].list->active_item = item[active_item].list->num_items-1;
}
break;
+
case MENU_ACTION_RIGHT:
if(item[active_item].kind == MN_STRINGSELECT
&& item[active_item].list->num_items != 0)
case MN_TOGGLE:
item[active_item].toggled = !item[active_item].toggled;
- menu_change = true;
break;
case MN_ACTION:
break;
case MN_BACK:
- if(last_menu != NULL)
- Menu::set_current(last_menu);
+ if (!last_menus.empty())
+ {
+ Menu::set_current(last_menus.top());
+ last_menus.pop();
+ }
break;
default:
break;
}
}
- menu_item_type& new_item = item[active_item];
+ MenuItem& new_item = item[active_item];
if(new_item.kind == MN_DEACTIVE
|| new_item.kind == MN_LABEL
|| new_item.kind == MN_HL)
{
// Skip the horzontal line item
- if(menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
+ if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
menuaction = MENU_ACTION_DOWN;
- if(num_items > 1)
+ if (item.size() > 1)
action();
}
+
+ menuaction = MENU_ACTION_NONE;
}
-/* Check, if the value of the active menu item has changed. */
int
Menu::check()
{
- if(num_items != 0 && item != NULL)
+ if (item.size() != 0)
{
if((item[active_item].kind == MN_ACTION
|| item[active_item].kind == MN_TEXTFIELD
&& item[active_item].toggled)
{
item[active_item].toggled = false;
- show_menu = 0;
+ Menu::set_current(0);
return active_item;
}
else if(item[active_item].kind == MN_TOGGLE || item[active_item].kind == MN_GOTO)
int menu_width,
int menu_height)
{
- int font_width = 16;
-
- const menu_item_type& pitem = item[index];
+ const MenuItem& pitem = item[index];
+ int font_width = 16;
int effect_offset = 0;
{
int effect_time = 0;
- if(timer_check(&effect))
- effect_time = timer_get_left(&effect) / 4;
+
+ if(effect.check())
+ effect_time = effect.get_left() / 4;
effect_offset = (index % 2) ? effect_time : -effect_time;
}
int text_width = strlen(pitem.text) * font_width;
int input_width = strlen(pitem.input) * font_width;
int list_width = strlen(string_list_active(pitem.list)) * font_width;
- text_type* text_font = &white_text;
+ Text* text_font = white_text;
if (arrange_left)
x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2;
if(index == active_item)
{
shadow_size = 3;
- text_font = &blue_text;
+ text_font = blue_text;
}
switch (pitem.kind)
{
case MN_DEACTIVE:
{
- text_draw_align(&black_text, pitem.text,
- x_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE, 2);
+ black_text->draw_align(pitem.text,
+ x_pos, y_pos,
+ A_HMIDDLE, A_VMIDDLE, 2);
break;
}
/* Draw a horizontal line with a little 3d effect */
fillrect(x, y + 6,
menu_width, 4,
- 210,50,50,225);
+ 150,200,255,225);
fillrect(x, y + 6,
menu_width, 2,
- 0,0,0,255);
+ 255,255,255,255);
break;
}
case MN_LABEL:
{
- text_draw_align(&white_big_text, pitem.text,
- x_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE, 2);
+ white_big_text->draw_align(pitem.text,
+ x_pos, y_pos,
+ A_HMIDDLE, A_VMIDDLE, 2);
break;
}
case MN_TEXTFIELD:
input_width + font_width, 18,
0,0,0,128);
- text_draw_align(&gold_text, pitem.input,
- x_pos + text_pos, y_pos,
- A_HMIDDLE, A_VMIDDLE, 2);
+ gold_text->draw_align(pitem.input,
+ x_pos + text_pos, y_pos,
+ A_HMIDDLE, A_VMIDDLE, 2);
- text_draw_align(text_font, pitem.text,
- x_pos - (input_width + font_width)/2, y_pos,
- A_HMIDDLE, A_VMIDDLE, shadow_size);
+ text_font->draw_align(pitem.text,
+ x_pos - (input_width + font_width)/2, y_pos,
+ A_HMIDDLE, A_VMIDDLE, shadow_size);
break;
}
case MN_STRINGSELECT:
int text_pos = (text_width + font_width)/2;
/* Draw arrows */
- texture_draw(&arrow_left, x_pos - list_pos + text_pos - 17, y_pos - 8);
- texture_draw(&arrow_right, x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8);
+ arrow_left->draw( x_pos - list_pos + text_pos - 17, y_pos - 8);
+ arrow_right->draw( x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8);
/* Draw input background */
fillrect(x_pos - list_pos + text_pos - 1, y_pos - 10,
list_pos_2, 18,
0,0,0,128);
- text_draw_align(&gold_text, string_list_active(pitem.list),
+ gold_text->draw_align(string_list_active(pitem.list),
x_pos + text_pos, y_pos,
A_HMIDDLE, A_VMIDDLE,2);
- text_draw_align(text_font, pitem.text,
+ text_font->draw_align(pitem.text,
x_pos - list_pos_2/2, y_pos,
A_HMIDDLE, A_VMIDDLE, shadow_size);
break;
}
case MN_BACK:
{
- text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
- texture_draw(&back, x_pos + text_width/2 + font_width, y_pos - 8);
+ text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
+ back->draw( x_pos + text_width/2 + font_width, y_pos - 8);
break;
}
case MN_TOGGLE:
{
- text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
+ text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
if(pitem.toggled)
- texture_draw(&checkbox_checked,
+ checkbox_checked->draw(
x_pos + (text_width+font_width)/2,
y_pos - 8);
else
- texture_draw(&checkbox,
+ checkbox->draw(
x_pos + (text_width+font_width)/2,
y_pos - 8);
break;
}
case MN_ACTION:
- text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
+ text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
break;
case MN_GOTO:
- text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
+ text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
break;
}
}
/* The width of the menu has to be more than the width of the text
with the most characters */
int menu_width = 0;
- for(int i = 0; i < num_items; ++i)
+ for(unsigned int i = 0; i < item.size(); ++i)
{
int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
if( w > menu_width )
}
}
- return (menu_width * 16 + 48);
+ return (menu_width * 16 + 24);
}
int Menu::height()
{
- return ((num_items) * 24);
+ return item.size() * 24;
}
/* Draw the current menu. */
/* Draw a transparent background */
fillrect(pos_x - menu_width/2,
- pos_y - 24*num_items/2,
- menu_width,menu_height,150,150,150,100);
+ pos_y - 24*item.size()/2 - 10,
+ menu_width,menu_height + 20,
+ 150,180,200,125);
- for(int i = 0; i < num_items; ++i)
+ for(unsigned int i = 0; i < item.size(); ++i)
{
draw_item(i, menu_width, menu_height);
}
}
-/* Reset/Set global defaults */
-void menu_reset(void)
-{
- menu_change = false;
- show_menu = false;
- menuaction = MENU_ACTION_NONE;
- current_menu = NULL;
-
- delete_character = 0;
- mn_input_char = '\0';
-}
-
-/* --- MENU --- */
-/* Draw the current menu and execute the (menu)events */
-void menu_process_current(void)
-{
- menu_change = false;
-
- if(current_menu != NULL)
- {
- current_menu->action();
- current_menu->draw();
- }
-
- menuaction = MENU_ACTION_NONE;
-}
-
/* Check for menu event */
-void menu_event(SDL_Event& event)
+void
+Menu::event(SDL_Event& event)
{
SDLKey key;
switch(event.type)
{
case SDLK_UP: /* Menu Up */
menuaction = MENU_ACTION_UP;
- menu_change = true;
break;
case SDLK_DOWN: /* Menu Down */
menuaction = MENU_ACTION_DOWN;
- menu_change = true;
break;
case SDLK_LEFT: /* Menu Up */
menuaction = MENU_ACTION_LEFT;
- menu_change = true;
break;
case SDLK_RIGHT: /* Menu Down */
menuaction = MENU_ACTION_RIGHT;
- menu_change = true;
break;
case SDLK_SPACE:
- if(current_menu->item[current_menu->active_item].kind == MN_TEXTFIELD)
+ if(item[active_item].kind == MN_TEXTFIELD)
{
menuaction = MENU_ACTION_INPUT;
- menu_change = true;
mn_input_char = ' ';
break;
}
case SDLK_RETURN: /* Menu Hit */
menuaction = MENU_ACTION_HIT;
- menu_change = true;
break;
case SDLK_DELETE:
case SDLK_BACKSPACE:
menuaction = MENU_ACTION_REMOVE;
- menu_change = true;
delete_character++;
break;
+ case SDLK_ESCAPE:
+ if(Menu::current())
+ {
+ if (has_backitem == true && !last_menus.empty())
+ {
+ Menu::set_current(last_menus.top());
+ last_menus.pop();
+ }
+ else
+ Menu::set_current(0);
+ }
default:
if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
{
menuaction = MENU_ACTION_INPUT;
- menu_change = true;
mn_input_char = *ch;
}
else
case SDL_MOUSEBUTTONDOWN:
x = event.motion.x;
y = event.motion.y;
- if(x > current_menu->pos_x - current_menu->width()/2 &&
- x < current_menu->pos_x + current_menu->width()/2 &&
- y > current_menu->pos_y - current_menu->height()/2 &&
- y < current_menu->pos_y + current_menu->height()/2)
+ if(x > pos_x - width()/2 &&
+ x < pos_x + width()/2 &&
+ y > pos_y - height()/2 &&
+ y < pos_y + height()/2)
{
menuaction = MENU_ACTION_HIT;
}
case SDL_MOUSEMOTION:
x = event.motion.x;
y = event.motion.y;
- if(x > current_menu->pos_x - current_menu->width()/2 &&
- x < current_menu->pos_x + current_menu->width()/2 &&
- y > current_menu->pos_y - current_menu->height()/2 &&
- y < current_menu->pos_y + current_menu->height()/2)
+ if(x > pos_x - width()/2 &&
+ x < pos_x + width()/2 &&
+ y > pos_y - height()/2 &&
+ y < pos_y + height()/2)
{
- current_menu->active_item = (y - (current_menu->pos_y - current_menu->height()/2)) / 24;
- menu_change = true;
- mouse_cursor->set_state(MC_LINK);
+ active_item = (y - (pos_y - height()/2)) / 24;
+ mouse_cursor->set_state(MC_LINK);
}
- else
+ else
{
mouse_cursor->set_state(MC_NORMAL);
}