Changed collision code, we now have several collision groups:
[supertux.git] / src / main.cpp
index caf7812..ae2dad1 100644 (file)
@@ -50,6 +50,7 @@
 #include "game_session.hpp"
 #include "file_system.hpp"
 #include "physfs/physfs_sdl.hpp"
+#include "exceptions.hpp"
 
 SDL_Surface* screen = 0;
 JoystickKeyboardController* main_controller = 0;
@@ -61,9 +62,8 @@ static void init_config()
   try {
     config->load();
   } catch(std::exception& e) {
-#ifdef DEBUG
     std::cerr << "Couldn't load config file: " << e.what() << "\n";
-#endif
+    std::cerr << "Using default settings.\n";
   }
 }
 
@@ -186,6 +186,8 @@ static void print_usage(const char* argv0)
             "  -f, --fullscreen             Run in fullscreen mode\n"
             "  -w, --window                 Run in window mode\n"
             "  -g, --geometry WIDTHxHEIGHT  Run SuperTux in given resolution\n"
+            "  --disable-sfx                Disable sound effects\n"
+            "  --disable-music              Disable music\n"
             "  --help                       Show this help message\n"
             "  --version                    Display SuperTux version and quit\n"
             "  --show-fps                   Display framerate in levels\n"
@@ -215,6 +217,10 @@ static void parse_commandline(int argc, char** argv)
       }
     } else if(arg == "--show-fps") {
       config->show_fps = true;
+    } else if(arg == "--disable-sfx") {
+      config->sound_enabled = false;
+    } else if(arg == "--disable-music") {
+      config->music_enabled = false;
     } else if(arg == "--play-demo") {
       if(i+1 >= argc) {
         print_usage(argv[0]);
@@ -229,10 +235,10 @@ static void parse_commandline(int argc, char** argv)
       config->record_demo = argv[++i];
     } else if(arg == "--help") {
       print_usage(argv[0]);
-      throw std::runtime_error("");
+      throw graceful_shutdown();
     } else if(arg == "--version") {
       std::cerr << PACKAGE_NAME << " " << PACKAGE_VERSION << "\n";
-      throw std::runtime_error("");
+      throw graceful_shutdown();
     } else if(arg[0] != '-') {
       config->start_level = arg;
     } else {
@@ -405,7 +411,7 @@ void wait_for_event(float min_delay, float max_delay)
     while(SDL_PollEvent(&event)) {
       switch(event.type) {
         case SDL_QUIT:
-          throw std::runtime_error("received window close");
+          throw graceful_shutdown();
         case SDL_KEYDOWN:
         case SDL_JOYBUTTONDOWN:
         case SDL_MOUSEBUTTONDOWN:
@@ -449,7 +455,8 @@ int main(int argc, char** argv)
     } else {
       // normal game
       title();
-    }    
+    }
+  } catch(graceful_shutdown& e) {
   } catch(std::exception& e) {
     std::cerr << "Unexpected exception: " << e.what() << std::endl;
     return 1;