#include <sys/types.h>
#include <dirent.h>
#include <unistd.h>
+#include <assert.h>
#ifndef WIN32
#include <libgen.h>
#endif
#include "game_session.h"
#include "file_system.h"
+#ifdef WIN32
+#define mkdir(dir, mode) mkdir(dir)
+#endif
+
SDL_Surface* screen = 0;
JoystickKeyboardController* main_controller = 0;
TinyGetText::DictionaryManager dictionary_manager;