#include "game_session.h"
#include "file_system.h"
+#ifdef WIN32
+#define mkdir(dir, mode) mkdir(dir)
+#endif
+
SDL_Surface* screen = 0;
JoystickKeyboardController* main_controller = 0;
TinyGetText::DictionaryManager dictionary_manager;
static void init_tinygettext()
{
dictionary_manager.add_directory(datadir + "/locale");
- dictionary_manager.set_charset("iso8859-1");
+ dictionary_manager.set_charset("UTF-8");
}
static void print_usage(const char* argv0)
// set icon
SDL_Surface* icon = IMG_Load(
- get_resource_filename("images/supertux.xpm").c_str());
+ get_resource_filename("images/engine/icons/supertux.xpm").c_str());
if(icon != 0) {
SDL_WM_SetIcon(icon, 0);
SDL_FreeSurface(icon);
}
#ifdef DEBUG
else {
- std::cerr << "Warning: Couldn't find icon 'images/supertux.xpm'.\n";
+ std::cerr << "Warning: Couldn't find icon 'images/engine/icons/supertux.xpm'.\n";
}
#endif