#include <dirent.h>
#include <unistd.h>
#include <assert.h>
-#ifndef WIN32
-#include <libgen.h>
-#endif
+#include <physfs.h>
#include <SDL.h>
#include <SDL_mixer.h>
#include <SDL_image.h>
#include "title.h"
#include "game_session.h"
#include "file_system.h"
+#include "physfs/physfs_sdl.h"
SDL_Surface* screen = 0;
JoystickKeyboardController* main_controller = 0;
}
}
-static void find_directories()
+static void init_tinygettext()
{
- const char* home = getenv("HOME");
- if(home == 0) {
-#ifdef DEBUG
- std::cerr << "Couldn't find home directory.\n";
-#endif
- home = ".";
- }
-
- user_dir = home;
- user_dir += "/.supertux";
+ dictionary_manager.add_directory("locale");
+ dictionary_manager.set_charset("UTF-8");
+}
- // create directories
- std::string savedir = user_dir + "/save";
- mkdir(user_dir.c_str(), 0755);
- mkdir(savedir.c_str(), 0755);
+static void init_physfs(const char* argv0)
+{
+ if(!PHYSFS_init(argv0)) {
+ std::stringstream msg;
+ msg << "Couldn't initialize physfs: " << PHYSFS_getLastError();
+ throw std::runtime_error(msg.str());
+ }
- // try current directory as datadir
- if(datadir.empty()) {
- if(FileSystem::faccessible("./data/credits.txt")) {
- datadir = "./data/";
+ // Initialize physfs (this is a slightly modified version of
+ // PHYSFS_setSaneConfig
+ const char* application = PACKAGE_NAME;
+ const char* userdir = PHYSFS_getUserDir();
+ const char* dirsep = PHYSFS_getDirSeparator();
+ char* writedir = new char[strlen(userdir) + strlen(application) + 2];
+
+ // Set configuration directory
+ sprintf(writedir, "%s.%s", userdir, application);
+ if(!PHYSFS_setWriteDir(writedir)) {
+ // try to create the directory
+ char* mkdir = new char[strlen(application) + 2];
+ sprintf(mkdir, ".%s", application);
+ if(!PHYSFS_setWriteDir(userdir) || !PHYSFS_mkdir(mkdir)) {
+ std::ostringstream msg;
+ msg << "Failed creating configuration directory '"
+ << writedir << "': " << PHYSFS_getLastError();
+ delete[] writedir;
+ delete[] mkdir;
+ throw std::runtime_error(msg.str());
+ }
+ delete[] mkdir;
+
+ if(!PHYSFS_setWriteDir(writedir)) {
+ std::ostringstream msg;
+ msg << "Failed to use configuration directory '"
+ << writedir << "': " << PHYSFS_getLastError();
+ delete[] writedir;
+ throw std::runtime_error(msg.str());
}
}
-
- // Detect datadir with some linux magic
-#ifndef WIN32
- if(datadir.empty()) {
- char exe_file[PATH_MAX];
- if(readlink("/proc/self/exe", exe_file, PATH_MAX) < 0) {
-#ifdef DEBUG
- std::cerr << "Couldn't read /proc/self/exe \n";
-#endif
- } else {
- std::string exedir = std::string(dirname(exe_file)) + "/";
- std::string testdir = exedir + "./data/";
- if(access(testdir.c_str(), F_OK) == 0) {
- datadir = testdir;
- }
-
- testdir = exedir + "../share/supertux/";
- if(datadir.empty() && access(testdir.c_str(), F_OK) == 0) {
- datadir = testdir;
+ PHYSFS_addToSearchPath(writedir, 0);
+ delete[] writedir;
+
+ // Search for archives and add them to the search path
+ const char* archiveExt = "zip";
+ char** rc = PHYSFS_enumerateFiles("/");
+ size_t extlen = strlen(archiveExt);
+
+ for(char** i = rc; *i != 0; ++i) {
+ size_t l = strlen(*i);
+ if((l > extlen) && ((*i)[l - extlen - 1] == '.')) {
+ const char* ext = (*i) + (l - extlen);
+ if(strcasecmp(ext, archiveExt) == 0) {
+ const char* d = PHYSFS_getRealDir(*i);
+ char* str = new char[strlen(d) + strlen(dirsep) + l + 1];
+ sprintf(str, "%s%s%s", d, dirsep, *i);
+ PHYSFS_addToSearchPath(str, 1);
+ delete[] str;
}
- }
+ }
}
-#endif
-#ifdef DATA_PREFIX
- // use default location
- if(datadir.empty()) {
- datadir = DATA_PREFIX;
+ PHYSFS_freeList(rc);
+
+ // when started from source dir...
+ std::string dir = PHYSFS_getBaseDir();
+ dir += "/data";
+ std::string testfname = dir;
+ testfname += "/credits.txt";
+ bool sourcedir = false;
+ FILE* f = fopen(testfname.c_str(), "r");
+ if(f) {
+ fclose(f);
+ if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) {
+ std::cout << "Warning: Couldn't add '" << dir
+ << "' to physfs searchpath: " << PHYSFS_getLastError() << "\n";
+ } else {
+ sourcedir = true;
+ }
}
+
+ if(!sourcedir) {
+#if defined(APPDATADIR) || defined(ENABLE_BINRELOC)
+ std::string datadir;
+#ifdef ENABLE_BINRELOC
+ char* brdatadir = br_strcat(DATADIR, "/" PACKAGE_NAME);
+ datadir = brdatadir;
+ free(brdatadir);
+#else
+ datadir = APPDATADIR;
#endif
+ if(!PHYSFS_addToSearchPath(datadir.c_str(), 1)) {
+ std::cout << "Couldn't add '" << datadir
+ << "' to physfs searchpath: " << PHYSFS_getLastError() << "\n";
+ }
+#endif
+ }
- if(datadir.empty())
- throw std::runtime_error("Couldn't find datadir");
-}
+ // allow symbolic links
+ PHYSFS_permitSymbolicLinks(1);
-static void init_tinygettext()
-{
- dictionary_manager.add_directory(datadir + "/locale");
- dictionary_manager.set_charset("iso8859-1");
+ //show search Path
+ for(char** i = PHYSFS_getSearchPath(); *i != NULL; i++)
+ printf("[%s] is in the search path.\n", *i);
}
static void print_usage(const char* argv0)
SDL_WM_SetCaption(PACKAGE_NAME " " PACKAGE_VERSION, 0);
// set icon
- SDL_Surface* icon = IMG_Load(
- get_resource_filename("images/supertux.xpm").c_str());
+ SDL_Surface* icon = IMG_Load_RW(
+ get_physfs_SDLRWops("images/engine/icons/supertux.xpm"), true);
if(icon != 0) {
SDL_WM_SetIcon(icon, 0);
SDL_FreeSurface(icon);
}
#ifdef DEBUG
else {
- std::cerr << "Warning: Couldn't find icon 'images/supertux.xpm'.\n";
+ std::cerr << "Warning: Couldn't find icon 'images/engine/icons/supertux.xpm'.\n";
}
#endif
{
sound_manager = new SoundManager();
- int format = MIX_DEFAULT_FORMAT;
- if(Mix_OpenAudio(config->audio_frequency, format, config->audio_channels,
- config->audio_chunksize) < 0) {
- std::cerr << "Couldn't initialize audio ("
- << config->audio_frequency << "HZ, " << config->audio_channels
- << " Channels, Format " << format << ", ChunkSize "
- << config->audio_chunksize << "): " << SDL_GetError() << "\n";
- return;
- }
- sound_manager->set_audio_device_available(true);
sound_manager->enable_sound(config->sound_enabled);
sound_manager->enable_music(config->music_enabled);
-
- if(Mix_AllocateChannels(config->audio_voices) < 0) {
- std::cerr << "Couldn't allocate '" << config->audio_voices << "' audio voices: "
- << SDL_GetError() << "\n";
- return;
- }
}
static void quit_audio()
{
if(sound_manager) {
- if(sound_manager->audio_device_available())
- Mix_CloseAudio();
-
delete sound_manager;
sound_manager = 0;
}
}
if(SDL_GetTicks() - ticks >= (max - min))
running = false;
+ sound_manager->update();
SDL_Delay(10);
}
}
int main(int argc, char** argv)
{
-#ifndef DEBUG // we want backtraces in debug mode so don't catch exceptions
try {
-#endif
srand(time(0));
+ init_physfs(argv[0]);
init_sdl();
main_controller = new JoystickKeyboardController();
- find_directories();
init_config();
init_tinygettext();
parse_commandline(argc, argv);
setup_menu();
load_shared();
if(config->start_level != "") {
- GameSession session(config->start_level, ST_GL_LOAD_LEVEL_FILE);
+ // we have a normal path specified at commandline not physfs paths.
+ // So we simply mount that path here...
+ std::string dir = FileSystem::dirname(config->start_level);
+ PHYSFS_addToSearchPath(dir.c_str(), true);
+ GameSession session(
+ FileSystem::basename(config->start_level), ST_GL_LOAD_LEVEL_FILE);
if(config->start_demo != "")
session.play_demo(config->start_demo);
if(config->record_demo != "")
// normal game
title();
}
-
-#ifndef DEBUG
} catch(std::exception& e) {
std::cerr << "Unexpected exception: " << e.what() << std::endl;
return 1;
std::cerr << "Unexpected exception." << std::endl;
return 1;
}
-#endif
free_menu();
unload_shared();
delete config;
delete main_controller;
SDL_Quit();
+ PHYSFS_deinit();
return 0;
}