main_loop = NULL;
free_menu();
- delete ScriptManager::instance;
- ScriptManager::instance = NULL;
unload_shared();
quit_audio();
main_controller = NULL;
delete Console::instance;
Console::instance = NULL;
+ delete ScriptManager::instance;
+ ScriptManager::instance = NULL;
delete texture_manager;
texture_manager = NULL;
SDL_Quit();