#include "lisp.hpp"
#include "obstack/obstackpp.hpp"
+#include "gameconfig.hpp"
+
namespace lisp
{
if(translate) {
dictionary_manager = new TinyGetText::DictionaryManager();
dictionary_manager->set_charset("UTF-8");
+ if (config && (config->locale != "")) dictionary_manager->set_language(config->locale);
}
obstack_init(&obst);