// $Id$
//
-// TuxKart - a fun racing game with go-kart
-// Copyright (C) 2004 Matthias Braun <matze@braunis.de>
-// code in this file based on lispreader from Mark Probst
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#include <config.h>
#include "lisp.hpp"
namespace lisp
{
-
+
Lisp::Lisp(LispType newtype)
: type(newtype)
{
Lisp::~Lisp()
{
- if(type == TYPE_SYMBOL || type == TYPE_STRING)
- delete[] v.string;
- if(type == TYPE_CONS) {
- delete v.cons.cdr;
- delete v.cons.car;
- }
+ // resources should be on parser obstack, so no need to delete anything
}
-Lisp*
+const Lisp*
Lisp::get_lisp(const char* name) const
{
for(const Lisp* p = this; p != 0; p = p->get_cdr()) {
- Lisp* child = p->get_car();
+ const Lisp* child = p->get_car();
if(!child || child->get_type() != TYPE_CONS)
continue;
- Lisp* childname = child->get_car();
+ const Lisp* childname = child->get_car();
if(!childname)
continue;
std::string childName;
{
for(int i = 0; i < indent; ++i)
printf(" ");
-
+
if(type == TYPE_CONS) {
printf("(\n");
const Lisp* lisp = this;