/* own declerations */
/* crutial ones (main loop) */
void init_menus();
-int load_level_subset(char *filename);
+int load_level_subset(const char *filename);
void drawlevel(DrawingContext& context);
void drawinterface(DrawingContext& context);
void change(float x, float y, int tm, unsigned int c);
// variables
/* leveleditor internals */
-string_list_type level_subsets;
+std::set<std::string> level_subsets;
bool le_level_changed; /* if changes, ask for saving, when quiting*/
bool show_minimap;
bool show_selections;