#include <string>
#include "video/drawing_context.h"
-#include "special/timer.h"
+#include "timer.h"
#include "level.h"
#include "level_subset.h"
float zoom;
SDL_Event event;
- Timer frame_timer;
- Timer level_name_timer;
+ Timer2 level_name_timer;
Surface *img_background_bt, *img_foreground_bt, *img_interactive_bt;
Surface *img_save_level_bt, *img_setup_level_bt, *img_test_level_bt;