level_settings_menu->additem(MN_STRINGSELECT,"Bg-Image",0,0,MNID_BGIMG);
level_settings_menu->additem(MN_STRINGSELECT,"Particle",0,0,MNID_PARTICLE);
level_settings_menu->additem(MN_NUMFIELD, "Length ",0,0,MNID_LENGTH);
+ level_settings_menu->additem(MN_NUMFIELD, "Height ",0,0,MNID_HEIGHT);
level_settings_menu->additem(MN_NUMFIELD, "Time ",0,0,MNID_TIME);
level_settings_menu->additem(MN_NUMFIELD, "Gravity ",0,0,MNID_GRAVITY);
level_settings_menu->additem(MN_NUMFIELD, "Bg-Img-Speed",0,0,MNID_BGSPEED);
sprintf(str,"%d",le_world->get_level()->width);
level_settings_menu->get_item_by_id(MNID_LENGTH).change_input(str);
+ sprintf(str,"%d",le_world->get_level()->height);
+ level_settings_menu->get_item_by_id(MNID_HEIGHT).change_input(str);
sprintf(str,"%d",le_world->get_level()->time_left);
level_settings_menu->get_item_by_id(MNID_TIME).change_input(str);
sprintf(str,"%2.0f",le_world->get_level()->gravity);
le_world->get_level()->song_title = string_list_active(level_settings_menu->get_item_by_id(MNID_SONG).list);
- le_world->get_level()->change_size(atoi(level_settings_menu->get_item_by_id(MNID_LENGTH).input));
+ le_world->get_level()->change_width(atoi(level_settings_menu->get_item_by_id(MNID_LENGTH).input));
+ le_world->get_level()->change_height(atoi(level_settings_menu->get_item_by_id(MNID_HEIGHT).input));
le_world->get_level()->time_left = atoi(level_settings_menu->get_item_by_id(MNID_TIME).input);
le_world->get_level()->gravity = atof(level_settings_menu->get_item_by_id(MNID_GRAVITY).input);
le_world->get_level()->bkgd_speed = atoi(level_settings_menu->get_item_by_id(MNID_BGSPEED).input);
/* Draw the real background */
if(le_world->get_level()->bkgd_image[0] != '\0')
{
- s = (int)((float)pos_x * ((float)le_world->get_level()->bkgd_speed/60.)) % screen->w;
+ s = (int)((float)pos_x * ((float)le_world->get_level()->bkgd_speed/100.0f)) % screen->w;
le_world->get_level()->img_bkgd->draw_part(s,0,0,0,
le_world->get_level()->img_bkgd->w - s - 32, le_world->get_level()->img_bkgd->h);
le_world->get_level()->img_bkgd->draw_part(0,0,screen->w - s - 32 ,0,s,
}
}
break;
- case SDL_QUIT: // window closed
- done = 1;
- break;
default:
break;
}
}
+ else if(event.type == SDL_QUIT) /* window closing */
+ {
+ done = 1;
+ }
}
if(le_world != NULL)
int i = 0;
bool object_got_hit = false;
base_type cursor_base;
+ if(le_current.IsTile())
+ {
cursor_base.x = cursor_x;
cursor_base.y = cursor_y;
+ }
+ else if(le_current.IsObject())
+ {
+ cursor_base.x = cursor_x + pos_x;
+ cursor_base.y = cursor_y + pos_x;
+ }
cursor_base.width = 32;
cursor_base.height = 32;
- /* if there is a bad guy over there, remove it */
for(std::list<BadGuy*>::iterator it = le_world->bad_guys.begin(); it != le_world->bad_guys.end(); ++it, ++i)
if(rectcollision(cursor_base,(*it)->base))
{
}
}
}
+
le_mouse_clicked[LEFT] = false;
}
void le_showhelp()
{
bool tmp_show_grid = le_show_grid;
+ int temp_le_selection_mode = le_selection_mode;
+ le_selection_mode = NONE;
show_selections = true;
le_show_grid = false;
le_help_shown = true;
show_selections = true;
le_show_grid = tmp_show_grid;
+ le_selection_mode = temp_le_selection_mode;
le_help_shown = false;
}