/* if((i = string_list_find(level_settings_menu->get_item_by_id(MNID_PARTICLE).list,le_level->get_sector("main")->particlesystem.c_str())) != -1)
level_settings_menu->get_item_by_id(MNID_PARTICLE).list->active_item = i;*/
- sprintf(str,"%d",le_level->get_sector("main")->solids->get_width());
+ sprintf(str,"%d",static_cast<int>(le_level->get_sector("main")->solids->get_width()));
level_settings_menu->get_item_by_id(MNID_LENGTH).change_input(str);
- sprintf(str,"%d",le_level->get_sector("main")->solids->get_height());
+ sprintf(str,"%d", static_cast<int>(le_level->get_sector("main")->solids->get_height()));
level_settings_menu->get_item_by_id(MNID_HEIGHT).change_input(str);
sprintf(str,"%d",le_level->time_left);
level_settings_menu->get_item_by_id(MNID_TIME).change_input(str);
for(unsigned int t = 0; t < sizeof(text[i])/sizeof(char *); t++)
context.draw_text(white_text, text[i][t], Vector(5, 80+(t*white_text->get_height())), LAYER_GUI);
- sprintf(str,"Press any key to continue - Page %d/%d?", i, sizeof(text));
+ sprintf(str,"Press any key to continue - Page %d/%d?", i, static_cast<int>(sizeof(text)));
context.draw_text(gold_text, str, Vector(0, 0), LAYER_GUI);
context.do_drawing();