void le_drawlevel()
{
- int y,x,i,s;
+ unsigned int y,x,i,s;
/* Draw the real background */
if(le_current_level->bkgd_image[0] != '\0')
{
if(le_current_level != NULL)
{
- int xx,yy,i;
+ int xx,yy;
int x1, x2, y1, y2;
+ unsigned int i;
/* level_changed = YES; */