Limitated the number of bullets to be shot at the same time.
[supertux.git] / src / leveleditor.cpp
index f20ff31..6933e39 100644 (file)
@@ -95,7 +95,7 @@ struct LevelEditorWorld
     bad_guys.push_back(BadGuy());
     BadGuy& new_bad_guy = bad_guys.back();
   
-    new_bad_guy.init(x,y,kind);
+    new_bad_guy.init(x,y,kind, false /* stay_on_platform */);
   }
 
   void activate_bad_guys()