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Limitated the number of bullets to be shot at the same time.
[supertux.git]
/
src
/
leveleditor.cpp
diff --git
a/src/leveleditor.cpp
b/src/leveleditor.cpp
index
f20ff31
..
6933e39
100644
(file)
--- a/
src/leveleditor.cpp
+++ b/
src/leveleditor.cpp
@@
-95,7
+95,7
@@
struct LevelEditorWorld
bad_guys.push_back(BadGuy());
BadGuy& new_bad_guy = bad_guys.back();
- new_bad_guy.init(x,y,kind);
+ new_bad_guy.init(x,y,kind
, false /* stay_on_platform */
);
}
void activate_bad_guys()