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- moved tux completly to sprites
[supertux.git]
/
src
/
leveleditor.cpp
diff --git
a/src/leveleditor.cpp
b/src/leveleditor.cpp
index
29ca52b
..
657ed3b
100644
(file)
--- a/
src/leveleditor.cpp
+++ b/
src/leveleditor.cpp
@@
-779,7
+779,7
@@
void le_drawlevel()
/* Draw the player: */
/* for now, the position is fixed at (100, 240) */
-
tux_right[(global_frame_counter / 5) % 3]
->draw( 100 - pos_x, 240);
+
largetux_walk_right
->draw( 100 - pos_x, 240);
}
void le_checkevents()