more kinds of menu_event are handled directly in the menu-code now.
[supertux.git] / src / leveleditor.cpp
index aeb44e9..4889c17 100644 (file)
@@ -860,7 +860,7 @@ void le_checkevents()
               key = event.key.keysym.sym;
               if(show_menu)
                 {
-                  menu_event(&event.key.keysym);
+                  menu_event(event);
                   if(key == SDLK_ESCAPE)
                     {
                       show_menu = false;