default:
if(i != -1)
{
- printf("%d",i);
- printf("Load %s\n",level_subsets[i-2]);
subset_load(&le_level_subset,level_subsets[i-2]);
leveleditor_menu.item[3].kind = MN_GOTO;
le_level = 1;
arrays_init();
loadshared();
- printf("%s\n",le_level_subset.name);
le_current_level = (st_level*) malloc(sizeof(st_level));
if(level_load(le_current_level, le_level_subset.name, le_level) != 0)
{