started work on a collision grid class to speedup collision detection. Doesn't work...
[supertux.git] / src / level_subset.h
index 7ae6bcd..7ae03e2 100644 (file)
@@ -23,7 +23,6 @@
 
 #include <vector>
 #include <string>
-#include "utils/lispreader.h"
 
 using namespace SuperTux;
 
@@ -32,9 +31,6 @@ using namespace SuperTux;
 class LevelSubset
 {
 private:
-  /** Directory in which the level subset is stored */
-  std::string directory;
-
   /** Level filenames without the leading path ("level1.stl",
       "level3.stl", ...) */
   std::vector<std::string> levels;