TM_FG
};
-extern texture_type img_bkgd;
-
-/*
-extern texture_type img_bkgd_tile[2][4];
-extern texture_type img_solid[4];
-extern texture_type img_brick[2];
-*/
class Level
{
public:
+ texture_type img_bkgd;
+
std::string name;
std::string theme;
std::string song_title;
int load(const std::string& filename);
void load_gfx();
+
void load_song();
+ void free_song();
void save(const char* subset, int level);
/** Return the id of the tile at position x/y */
unsigned int gettileid(float x, float y);
+
+ void free_gfx();
+
+ void load_image(texture_type* ptexture, std::string theme, const char * file, int use_alpha);
};
-void level_load_image(texture_type* ptexture, std::string theme, const char * file, int use_alpha);
-void level_free_song();
-void level_free_gfx();
#endif /*SUPERTUX_LEVEL_H*/