put both Ryan's and my flapping code into player.cpp with mine currently activated.
[supertux.git] / src / level.h
index 0068fbe..b711e36 100644 (file)
 #include <map>
 #include <string>
 
+using namespace SuperTux;
+
 class Sector;
+
+namespace SuperTux {
 class LispReader;
+}
 
 class Level
 {
@@ -56,6 +61,14 @@ public:
 
   Sector* get_sector(const std::string& name);
 
+  Sector* get_next_sector(const Sector* sector);
+  Sector* get_previous_sector(const Sector* sector);
+
+  int get_total_sectors();
+
+  int get_total_badguys();
+  int get_total_coins();
+
 private:
   void load_old_format(LispReader& reader);
 };